Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
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Update: Mar 18, 2021 @ 10:45am

- Removed Archaon’s ror bugfix.
- Neutralized hidden blessed spawn buffs for Nakai too.
Usual patch stuff.
- Rakarth’s pooled units should be capped correctly.
- Rakarth’s Whiplash nerfed from 50 to 20% dmg.
- Ammo upgrades should be alright.
- Sorceress fatigue reduction nerfed from 50 to 20% because dragon.
- TTC probably won’t like all those foreign beasts.

Update: Mar 10, 2021 @ 1:32pm

- TEB tank follow-up.
- Fast dwarf bullet point was finally turbo killed.

Update: Mar 6, 2021 @ 4:47am

- Updated Hippogryph mount cost to storm of magic’s (from Louen to Mixu’s peeps).
- ZombieRobie engies: adapted projectile upgrades too.

Update: Mar 4, 2021 @ 6:32am

- TEB: follow-up on Amazons, magical attacks and vfx. Updated teb companies icons.
- Zombie&Robie: updated compatibility for master engies and Jubal https://steamcommunity.com/sharedfiles/filedetails/?id=2413933366
- bugfix: brood horrors are high threat.

Update: Mar 1, 2021 @ 8:35am

- TEB: Cadavo upped armour to heavy. Also follow-up to tank cap effect.
- Warpbomb has a windup of 3 seconds.

Update: Feb 26, 2021 @ 1:05pm

- Kislev: cannons have a first person param.
- Hellcannon: the daemon’s vortex is halved in damage but doubled in starting range. Dunno why the visual stopped working. This should fix a recent variability issue that could kill off the crew too soon. Hellcannons should now more reliably stop being usable at the third misfire.
- Hellcannon: misfire explosion vfx changed.

Update: Feb 25, 2021 @ 1:53pm

- Increased fire weakness for Regeneration (and equivalent regens) to 33%.
- Increased fire weakness on Orgi’s rune (Kraka Drak) to 50%.
- Auric Armour also adds fire weakness.
- ‘Ere We Go spell: MA nerfed from 40 to 30.
- Currently removed lore attributes from Derpfire Warlocks and Thorn Sis because I can’t salvage them to work again.
- Speshul: Colossal Squigs now are actually hard capped.
- Speshul: propped up caps for the new squig buildings.

Update: Feb 23, 2021 @ 8:58am

- Corrected damage on a few specific projectiles (e.g. jezzails) due to a bug in the formula.
- Tweaked Outriders GL to avoid an undesired behaviour with rank penetration, closer to intended use now (disperse infantry, especially missile).
- Fixed Packmaster on foot not having miss res.
Kislev again:
- mix of roll backs for the Krugs.
- keepers of the hunt can into 360°.
Speshul
- adapted night gobbo big boss.

Update: Feb 21, 2021 @ 4:21am

- Kislev Reborn:
added the two latest units to TTC.
Krug now have a melee profile and an accuracy tooltip
Updated Druzhina without spear stats and tweaked armour to compensate

Update: Feb 19, 2021 @ 9:23am

- Glade Captain actually has ctt stats on the bow, and ASF.