Space Engineers

Space Engineers

LiDAR Mapping Script
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更新:2021 年 12 月 20 日 @ 下午 8:41

更新:2021 年 2 月 3 日 @ 下午 1:49

  • Added a missile icon for player-built missiles. Owned / relayed missiles will be shown as such on the map
  • Adjusted highlights on the map display to better fit over the text

更新:2021 年 1 月 28 日 @ 上午 7:37

  • Fixed an issue with turrets firing at selected target even if it's blacklisted

更新:2021 年 1 月 27 日 @ 下午 3:52

  • Fixed an issue with missiles not firing for grids that don't have thrusters (rovers)
  • Added a "Deselect" command to clear the target selection

更新:2020 年 12 月 22 日 @ 下午 4:02

  • Fixed issue with multi-screen config overwriting other configs in the Custom Data

更新:2020 年 12 月 19 日 @ 上午 8:38

  • Fixed issue with script forcing scan range to 3000 every recompile / reload
  • Fixed potential issue with script not saving new settings if recompiled too soon after change

更新:2020 年 11 月 17 日 @ 下午 6:41

  • Added Raycast limit options to the Custom Data Config

更新:2020 年 10 月 20 日 @ 下午 5:45

  • Fixed crash when firing missiles that share the same projector

更新:2020 年 10 月 11 日 @ 下午 3:11

  • Reworked missile manager to fix issue with "Script too complex" error with very large grids
  • Removed the limit on displays so that Single- and Multi-display modes can be used simultaneously

更新:2020 年 9 月 16 日 @ 下午 3:05

  • Compatibility update for missile script update