RimWorld

RimWorld

RunAndGun
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Update: Dec 17, 2017 @ 7:32am

[Auto-generated text]: Update on 12/17/2017 4:32:45 PM.

Update: Dec 12, 2017 @ 12:26pm

[Auto-generated text]: Update on 12/12/2017 9:25:27 PM.

Update: Dec 6, 2017 @ 12:25am

[Auto-generated text]: Update on 12/6/2017 9:25:38 AM.

Update: Dec 5, 2017 @ 11:44am

[Auto-generated text]: Update on 12/5/2017 8:43:53 PM.

Update: Dec 5, 2017 @ 9:03am

[Auto-generated text]: Update on 12/5/2017 6:03:01 PM.

Update: Dec 4, 2017 @ 11:32pm

[Auto-generated text]: Update on 12/5/2017 8:32:43 AM.

Update: Dec 4, 2017 @ 2:40pm

[Auto-generated text]: Update on 12/4/2017 11:40:12 PM.

Update: Dec 4, 2017 @ 1:16pm

Update! V18.2.0.
- Tabs are added to the mods settings
- New mod option is added that allows users to forbid RunAndGun for certain weapons. This also applies to the weapons used by enemy pawns.
- Pawns can no longer RunAndGun while burning
- Fixed issue that caused the weapon cooldown to be circumvented when a pawn stops moving while running and gunning.

Update: Nov 21, 2017 @ 3:01am

[Auto-generated text]: Update on 11/21/2017 12:01:28 PM.

Update: Nov 18, 2017 @ 1:45am

[Auto-generated text]: Initial upload.