Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 1
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Update: Oct 13, 2020 @ 12:04pm

- Elspeth's Carmine Dragon has a new model and a custom saddle.
- Karak Azul gets a custom quest battle where you have to defend a siege battle against Gorfang Rotgut. Quest gets triggered 20 turns after Red Fangs dies. If you have GCCM enabled while Red Fang dies, you get a siege map from GCCM otherwise you're stuck with a vanilla map.
- The Starting grudge of Karak Azul requires you to capture Black Crag instead of killing the entire Red Fangs.
- Rune of Taunting has a contact phase icon.
- Nerfed several innate skill upkeep effects.

Update: Oct 6, 2020 @ 9:24am

Update: Sep 25, 2020 @ 10:08am

Update: Sep 3, 2020 @ 10:19am

- Made new animation sets for Elspeth von Draken and her dragon mount

Update: Aug 30, 2020 @ 7:49am

- Bohemond has a new mace
- New loading screen and frontend pic for Bohemond as well
- Bruckner has a new helmet thingy, it was pain in the ass, might improve it later, dunno

Update: Aug 18, 2020 @ 6:29am

Update: Aug 15, 2020 @ 6:06am

Update: Aug 11, 2020 @ 6:56am

Update: Aug 10, 2020 @ 1:04pm

- Fixed MCT section names
- Perfomance mode *should* be hidden in multiplayer now.
- Scropt event will now trigger once the game is finished adding starting armies for my lords, meaning you can *probably* change them more easily.

Update: Aug 9, 2020 @ 8:20am

Removed some remaining kislev code from the mod