Cities: Skylines

Cities: Skylines

Real City
Showing 51-60 of 112 entries
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Update: Dec 22, 2018 @ 3:43pm

1. recompile based on latest update
2. fix a bug when exit game, runtime will be very long.

Update: Nov 30, 2018 @ 6:09am

1. Tourist will have some transport fee budget, once they spend it out, they will leave city
2. Bug fix: citizen spend money on shopping but not been caculated
3. Bug fix: Parliament seats caculate is wrong
4. some balance on industy dlc
5. code optimize for game speed

Update: Nov 25, 2018 @ 3:12am

1. balanced for industy DLC
2. balanced for office income
3. balanced for toursit income
4. UI optimize
5. Game speed optimize
6. Compatible with parklife DLC
7. balanced for cargotrain cargoship cargoplane expense

Update: Nov 18, 2018 @ 7:48pm

1. fix bug for too much printf
2. balance train and tram vehicle maintanance.
3. optimized for game speed

Update: Nov 10, 2018 @ 6:04pm

1. balanced for PlayerIndustry( industry DLC)

2. UI improve.

3. Goverment building will cost for employfee for all workcount(even no one at work) (we can assume they use outside workers to operate building)

4. Parliament can controll outside garbage count

V3.5 UG updated, see 3.6.5 for more detail (main update is about industry DLC)

Update: Nov 9, 2018 @ 7:50am

1. balanced for PlayerIndustry( industry DLC)

V3.5 UG updated, see 3.6.5 for more detail (main update is about industry DLC)

Update: Nov 9, 2018 @ 3:09am

1. balanced for PlayerIndustry( industry DLC)
2. other balance
3. maintain fee modified in vanilla game UI


V3.5 UG updated, see 3.6.5 for more detail (main update is about industry DLC)

Update: Nov 7, 2018 @ 6:24am

1. Fix office bug, resident will get more and more money.
2. balance for industrial DLC building.

Update: Nov 6, 2018 @ 5:56am

1. reduce sick freq when lack of food
2. add more tips in UI

Update: Nov 5, 2018 @ 2:59am

Fix garbage population bug in my mod