Project Zomboid

Project Zomboid

SSR: Safehouses Overhaul
Showing 1-10 of 24 entries
< 1  2  3 >
Update: Sep 16, 2024 @ 1:52am

Release (8116213)

Changelog:
- fixed exception caused by UTC timezone
- changed default set of rules: `1 point at start (for solo players) + 1 point per 2 members (incl. leader); huge buildings like prison or school cannot be claimed` (should work better for most people).
- capture of other people's safehouses is now disabled by default (use `ssr-private-c` mod to enable; also restores legacy rules: `1 point per 3 members (excl. leader) + 1 point for the first 3 members to use for raids`)

Update: Dec 2, 2022 @ 12:41am

Hotfix (17422b5)

Changelog:
- SSRContext.lua moved from ssr-core to ssr-private to avoid conficts with ssr-private-lite

Update: Nov 19, 2022 @ 12:36am

Release (b2d0f1c)

Changelog:
- fixed isSpawnPoint check
- fixed being unable to invite to safehouse a player from another one
- having SafetySystem enabled in server options no longer required for capture function to work
- added missing file required for ssr-private-lite to init

Update: Jul 12, 2022 @ 3:18am

Fixed non-residential building detection

Update: Jun 20, 2022 @ 1:34am

- fixed PVP mode check
- fixed config recreation on every startup when java mod isn't installed
- time zone detection using vanilla functions
- safehouse settings change using vanilla functions (options reload using jm)
- safehouse removal ETA in console now uses SimpleDate format.
- server-side init using SSRLoader

Update: May 19, 2022 @ 11:57pm

Fixed exception caused by isSafety being renamed to getSafety in 41.71
(Due to that the mod no longer compatible with previous builds)

Update: May 16, 2022 @ 1:31am

- fixed position save of safehouse panel (before it only saved on game exit)
- fixed nullpo caused by admin teleport
- raid settings can be reloaded without server restart

Install the latest version of java mod (b41_v2) in order to use new reloadfw command

Update: Apr 19, 2022 @ 1:54am

- DaysOfWeek now accepts numbers from 0 to 7 (both 0 and 7 are Sunday)
- Added ssr-private-e1 plugin (enable it to disable owned safehouse capture)
- Safehouse panel can be moved (position is saved in LayoutManager)

Update: Mar 26, 2022 @ 2:16am

- Update interval for faction checks changed from 60 mins to 30 mins
- Changed text of console messages
- Factions queued for penalty that successfully recruited more members will be removed from list on the next update
- Made backward iteration for some cycles to avoid possible exceptions

Update: Mar 22, 2022 @ 1:44am

Hotfix