Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Tai­no
Viser 1-7 af 7 forekomster
Opdatering: 11. mar. 2021 kl. 9:08

Fixed localization issue with rivers and unit ability hover.

Opdatering: 12. mar. 2019 kl. 17:03

v2.01
~ Updated for Gathering Storm.

Opdatering: 17. feb. 2018 kl. 16:12

Rise and Fall
-- To accomodate changes to the way City-State type bonuses work in the expansion, a second version of Taino's Unique Ability has been built. This does not affect the design for those without the Rise and Fall expansion; there are two separate versions of the unique ability within this mod that mirror the way type bonuses work for both the base game and the expansion, and will transition between both. Users needn't do anything for this change to take place.
-- Added illustrations for Historic Moments

Opdatering: 4. dec. 2017 kl. 7:00

Batey District ~ Removed the Faith adjacency bonus from Resources
Areyto Ceremony Project ~ Doubled the cost progression (not base cost) to minimise overproduction of Envoys
Golden Flower Ability ~ Reduced Envoy Faith from +2 per Envoy to +1
Conuco Improvement ~ Reduced base Culture yield to +1, and changed the +1 Food from Medieval Faires to +1 Culture so that culture will now accumulate more naturally with game progress

Opdatering: 29. okt. 2017 kl. 8:59

- Added YNAEMP Support for GiantEarth, GreatestEarthMap and Cordiform
- Added a unique district icon with corresponding strategic view icons

Opdatering: 22. okt. 2017 kl. 14:43

- Minor localisation tweaks

Opdatering: 22. okt. 2017 kl. 14:17