Arma 3
There is Only War Mod - Release 5 BETA
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更新:2019 年 1 月 2 日 @ 下午 10:21

- Stompa hotfix: Should prevent dedicated servers from crashing when firing rokkits

- Fixed: Small bug which caused the sentinel to slowly turn to the right even if you walked straight forwards

- Changed: Sentinel Scripted lasers replaced with particle lasers, performance should improve
- Changed: Lascannon Laserbeam color changed to blue
- Changed: Multilaser Laserbeam color changed to orange
- Changed: AI Heavy Bolter Rate of Fire Significantly reduced. The AI now uses the weapon in short bursts
- Changed: Heavy Bolter now shares the sound and bullet model of the Space Marine Bolter
- Changed: Lucius .98 lasgun damage dropped (still a very powerful weapon)
- Changed: The texture for roads on Cadminae was modified to look more like mud
- Changed: AI rate of fire for Ork Shootas was increased
- Changed: AI accuracy with Tank Busta Rokkits was decreased
- Changed: Damage with Tank Busta Rokkits was decreased (No longer 'one-shots' leman russ tanks)
- Changed: Multilaser damage was slightly increased

- Added: Ork Supa Kannon Turret
- Added: Ork Kannon Turret
- Added: Ork Flakka Dakka Turret
- Added: Ork Zzzapp! Turret

- Improved: The mountain around Urbs Meridionalis was changed to be more accessible and usable
- Improved: The same mountain received a small village and new roads going across the land
- Improved: The area ranging from Huic Ostiarius, Hydro Farm 7, and Forestry Center 3 was updated with replaced hedges, heightmap fixes, and new fields

更新:2018 年 12 月 23 日 @ 下午 11:05

- Fixed: TERRIBLE Leman Russ performance
- Fixed: No shape message for lasbolts being spammed in the .rpt logs
- Fixed: AI not using meltaguns on infantry
- Fixed: Laspistol Magazine name corrected
- Fixed: Leman Russ Executioner was missing plasma glow rvmat file.

- Changed: Leman Russ lascannon effect and weapon class were updated to a particle based system, rather than a script based one. Performance should improve drastically.
- Changed: The Type 14 Heavy Lasgun is now reloaded by placeable Type 14 Powerpack Backpacks. The Backpacks can be spawned as normal in 3den, or with the new Type 14 crate.

- Added: Ork Stompas for various Ork Klans

- Added: Cadian Weapon Crate
- Added: Cadian Special Weapon Crate
- Added: Cadian Ammo Crate

- Added: Death Korps Weapon Crate
- Added: Death Korps Special Weapon Crate
- Added: Death Korps Ammo Crate

(Find the crates under Empty>TIOW_Objects>IG_Storage)

- Added: Aluminum Warriors Marines
- Added: Black Legion Marines
- Added: Night Lords Marines
- Added: Alpha Legion Marines
- Added: Word Bearers Marines
- Added: Death Guard Marines
- Added: Emperor's Children Marines
- Added: World Eater's Marines
- Added: Thousand Sons Marines
- Added: Iron Hands Marines
- Added: Imperial Fists Marines
- Added: White Scars Marines
- Added: Ultramarines Marines
- Added: Blood Angels Marines
- Added: Blood Ravens Marines
- Added: Salamanders Marines
- Added: Raven Guard Marines
- Added: Dark Angels Marines
- Added: Space Wolves Marines
- Featuring: Mk 7 Power Armor for loyalists and chaos, Mk 7 helmets, Mk 4 Helmets, a special Aluminum Warriors helmet, Mk 4 Powerpacks, and Chaos variant Mk 4 Powerpacks.
- Featuring: Custom Space Marine and Chaos Space Marine troop names.

- Added: Godwyn Pattern .75 Caliber Boltgun, in loyalist and chaos textures.

更新:2018 年 12 月 5 日 @ 下午 9:11

- Fixed: Chaos Agripinaa Autogun had broken handAnim
- Fixed: Lasgun shots should now penetrate vegetation (It may take a few shots to kill a guy on the other side, but IT IS working.)
- Fixed: Chaos Valkyries now have proper textures
- Fixed: Various Bastions on Cadminae had the wrong object loaded
- Fixed: Imperial and Chaos Valkyries should now be spawnable in Zeus
- Fixed: Roads on Cadminae were covered in objects, this has mostly been repaired.

- Added: Towns north, south, and east of Urbs Meridionalis were revamped or newly added

更新:2018 年 11 月 12 日 @ 下午 11:14

- Emergency Spelling fix of certain valkyrie class names

更新:2018 年 11 月 12 日 @ 下午 10:43

- Added: Newly improved Valkyries, featuring:
-Complete rewrite of the config from the ground up.
-Rolling Take off and landing is now possible
-Weapons now assigned to pilot(Co-pilot will recieve roles in a later date)
-AI now have full functionality, will fly properly, land, ect.
-Sensors have been updated to Jet DLC standards
-New Weapon variant Multilaser
-Ammunition rates have been adjusted according to lore(with a bit of wiggle room)
-Adjusted reticles for Side Bolters
-Pilot now has a AV camera
-New Faction Imperial Navy
-Renegade Valks have been assigned to common vehicles
-Valks have counter-measures now

- Added: Freight Grav-Cutes
- Added: Personal Grav-Chutes (Equip these in the arsenal editor like normal parachutes)

- Fixed: Magazine Wells class causing vanilla magazines to become compatible with TIOW Mod Weaponry
- Fixed: Independent Side Stormboy was missing
- Fixed: Small fixes to the new map assets

- Changed: Tweaks to multi-laser config
- Changed: Lucius laspistol renamed to Kantrael MG defender pattern laspistol for lore accuracy. Weapon damage has been incredibly decreased accordingly.

更新:2018 年 11 月 11 日 @ 下午 8:55

- Added: Incredibly Improved Ork body skins
- Added: New selection of 7 Ork heads (YOU MUST UPDATE YOUR PROFILE to an Ork head if you will be playing Orks, or you will have a human head...)
- Added: New Lucius Pattern Heavy Stubber, with various ammo types and appropriate death korps and renegade unit roles
- Added: New Meltagun
- Added: Ork stormboyz
- Added: Improved Cadian Armor and Weapon materials and textures
- Added: New Cadian Rebreather Masks, Hostile Environment Helmets, and versions of said items with Photovisors.
- Added: New Cadian Kasrkin (No hellguns as of NOW)
- Added: Inventory Pictures for all Cadian Gear and Weapons, and the Meltagun
- Added: Completely Re-vamped Chimera, featuring:
- Interiors
- Full damage model for all components (Every gun on the vehicle can be knocked out)
- Improved Cargo LOD
- Significant Improvement to visuals

New Map assets
- Added: Small hab in various colors, with interior
- Added: Munitorum Containers in various colors
- Added: Ammo Containers
- Added: Medical Containters
- Added: Mechanicus Containers
- Added: Promethium Tanks
- Added: Crying Pines
- Added: Weeping Pines
- Added: Tall Pines
- Added: 2 Story Habs in various colors
- Added: 1 Story hab, and ghetto grafitti version
- Added: Hab Interior and misc. Imperial city furnishings:
- Added: Kitchen Sink
- Added: Fridge
- Added: Cabinet
- Added: Table
- Added: **STAINLESS** Bed
- Added: Chair
- Added: Oven
- Added: Floormat

- Added: First phase of re-vamping Clivo Cadminae. Features new expanded map size, new lighting, custom vegetation, and new north east military base. Many roads are partially messed up or crooked, this will be corrected very soon. Urbs Meridionalis is a good example of the changes to come to the rest of the map.

- Changed: Reduced Kantrael Lasgun and Autogun ammo damage slightly (Leg and Arm shots should no longer be lethal)
- Changed: Leman Russ laser script now only calculates when weapon is fired, which *should* mean increased performance with the vehicle

更新:2018 年 7 月 30 日 @ 下午 2:56

- Added: Foundations to Imperial Guard Bastions, (Black, green, and grey)
- Added: Foundations to Imperial Buildings
- Added: Leman Russ Executioner to Renegade and Death Korps Forces
- Added: Cadian Regiments 667, 700, 776, 836, with Shocktrooper, Tanker, Veteran, and Medicae classes
- Added: Cadian Photovisor and Preysense goggles (these are stowed onto Cadian Helmets when not in use)
- Added: Photovisor goggles and contact lenses, and preysense goggles
- Added: M36 Kantrael lasrifle in 4 color schemes
- Added: 2-4x Combat scope, 6x Combat Scope, 10x Combat scope for use on Autogun and Kantrael Lasrifle
- Added: Cadian Backpack and Medicae skin variant
- Added: Chaos renegades now randomly spawn with gasmasks or no gasmasks, as well as random head skins
- Added: Dozens of chaos renegade head skins

- Fixed: Disappearing Renegade heads on LOD 2+

- Changed: Rework of Ork health and armors, AI now engage orks much more effectively
- Changed: Rework of AI handling with most primary weapons (shoota, autoguns, lasguns)
- Changed: Orbita Clivo Cadminae now has new satellite and mask map, and roads. Hydro Farms across some southern
settlements were filled with crops/plants
- Changed: Ork Shootas now fire at greater dispersions and slower velocity
- Changed: Ork Tank busta rokkits are more accurate but fire at lower velocity
- Changed: Lucius 98 lasgun full auto fire was removed
- Changed: All Lasweapons are now set to be HEAT rounds, this massively improves their functionality with ACE
- Changed: Ork Deff Kopta Rokkits accuracy improved



- Expect Cadian skinned vehicles to arrive in the coming days and weeks, along with numerous other updates.

更新:2018 年 6 月 6 日 @ 上午 11:09

- Fixed: Bug where sentinel pilots would occasionally become invincible on dedicated servers.

更新:2018 年 5 月 23 日 @ 下午 4:51

- Added: Imperial Guard Bastions, (Black, green, and grey)
- Added: Plasmagun for Death korps and Renegade forces
- Added: One plasmagunner per infatry and command squad
- Added: Type 14 backup sight
- Added: 82nd Death Korps Infantry

- Changed: Type 14 firing sound
- Changed: Type 14 Magazines now ONLY fit into the weapon itself, or a crate.
Any arsenal loadout with a type 14 will now spawn without ammo. Just put a type 14
and battery packs into a crate and you can carry on as normal.

更新:2018 年 5 月 4 日 @ 下午 4:30

- Changed: Streetlights now work at night on Clivo Cadminae.

- Added: Land class streetlights for maps.
- Added: Large and small streetlights
- Added: Streetlights around several towns and areas on Clivo Cadminae