Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
Showing 221-230 of 308 entries
< 1 ... 21  22  23  24  25 ... 31 >
Update: Dec 22, 2018 @ 4:31am

- As so many still asks me about Fay upkeep reduction for Grail Guardians for months now, I updated text for it that CA should do a year ago. Fay dont reduce upkeep for them and never was. She makes that they dont require Grail Vow to have normal upkeep. Always was that way!
- Lord of Change, -10 melee defence but passive mana regen added
- Gelt, +10 speed for Quicksilver
- Archaon, +15 leadership
- Vampire Counts, zombies and skeleton upkeep bug fixed
- Deck Gunners fire rate nerfed by 30%
- Blood Knights, +10 anti large
- confederation chance lowered by 25%
- Syreens health increased by 10%
- Questing Knights cost increased by 150, stats increased
- Denizens of the Deep spell cooldown increased to 60 seconds from 40

Update: Dec 17, 2018 @ 9:24am

- small typo fix

Update: Dec 17, 2018 @ 7:37am

- Throgg, Vomit ability 3 uses changed to infinite
- Wulfrik, SFO aura, -5% wardsave and physical resistance effects added
- confederation penalties changed to 10 turns from 5, effects are less harsh
- Black Ark crash fixed

Update: Dec 15, 2018 @ 10:29am

- Vampire Coast research rate fixed

Update: Dec 15, 2018 @ 6:07am

SFO II ver. 1.6

Vampire Coast Update


Changelog:

https://docs.google.com/document/d/1_aGC31wG-tA2SkRJIo94IpeB6O-nVU5eC8hIc2KtYzA/edit?usp=sharing

Update: Nov 5, 2018 @ 5:53am

General:
- fixes here and there

Greenskins:
- Giant Squig SFO unit acceleration lowered by 75%, so now it needs 8 seconds to get to top speed from 2 seconds before
- Skarsnik trait melee attack bonus for goblin replaced by +100 growth in own province
- Skarsnik upkeep and recruitment for goblins increased to -30% from -25%
- some of SFO unique Skarsniks skills are now factionwide
- Triksy Traps in now mapwide
- Grimgor SFO ability is now mapwide, cooldown lowered to 60 seconds from 120, effects slighty lowered, recharge only in melee
- SFO lords skills effects rebalanced
- Azhag trait +10% orcs units damage replaced by cause fear for whole amy

Chaos:
- Apocalyptic Charge melee damage bonus added and duration increased to 60 seconds from 40
- Swarm of Flies now deal small damage over time

Dwarfs:
- Dwarf Warriors RoR number of units increased to 120 from 100
- all Hammerers units +20% missile resistance
- Oath Stone ability range increased to 100m from 40
- Dwarf Engineers SFO unit missile attack range lowered by 25
- Thunderers (Grudge Raker) SFO unit new unit card made by Dryrain

Vampire counts:
- Krell overall stats increased and Bolstered Armour SFO ability added
- small melee buffs for Strigoi

Bretonnia:
- high missile resistance added to all knights
- Yeomen cost lowered by 50

Norsca:
- most units building requirements removed
- small changes to buildings effects to make them more worth it as now those are not unlocking units
- Skin Wolves unarmored version +5 movement speed
- Fimir RoR +5 movement speed

Update: Oct 29, 2018 @ 12:55pm

- Skarsnik K8P public order penalty changed to technology research rate, taking K8P now also grants +1 fightiness and +100 diplomacy with greenskins
- Dwarf confederation grudges now grants +10 diplomacy with all dwarfs
- ancestral buildings now grants +10 diplomacy with all dwarfs

Update: Oct 29, 2018 @ 11:44am

- chapter reward bug fixed
- Colossal Squig SFO unit health lowered by 1000
- Slayers cost lowered by 125, RoR by 200
- Giant Slayers cost lowered by 200
- Hammerers cost lowered by 25, RoR by 100
- Ironbreakers and RoR cost lowered by 150
- Daemon Slayers SFO unit cost lowered by 200
- Imperium level redesigned so you get positive diplomacy values on small level and negative on higher
- Sisters of Slaughter cost lowered by 200
- Necrosphinx melee defence lowered by 5
- Skarsnik begins with extra 500 gold
- some small tweaks here and there
- Mazdamundi begins with Blessed Solar Engine in ME

Update: Oct 28, 2018 @ 12:27pm

- some text fixes for new mechanics
- Hippoghyph Knights health lowered by 10%
- small buff to Empire and Vampire Counts economy
- Bretonnia growth bonuses increased
- 2 Greatswords and 1 Reiksguard added to Karol Franz starting army as his campaign trait - in future those will be replaced by his campaign only units
- Thorgrim now begins with Everguard
- fixes here and there

Update: Oct 26, 2018 @ 9:24am

- Grombrindal attributes fix