Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
Showing 111-120 of 308 entries
< 1 ... 10  11  12  13  14 ... 31 >
Update: Jul 8, 2020 @ 9:23am

- Imperium Power bug fixed.
- Animated Hulks; +5 melee defense, +5 melee attack, +10 leadership.
- All crabs; +10 melee defense.

Update: Jul 7, 2020 @ 11:33am

- Extra Powder, ability; +10 accuracy added.
- All factions received effects that increase income in adjacent provinces for some buildings.
- Chaos vassals wont break vassalage anymore when declining to joing wars.
- Small adjustments to factionwide caps.

Update: Jul 6, 2020 @ 6:17am

- Late game income nerf.

Update: Jul 4, 2020 @ 11:09am

- Instant Mounts permanently removed from the mod.
- Use Previous if you have problems:
https://steamcommunity.com/sharedfiles/filedetails/?id=1458721116

Update: Jul 3, 2020 @ 2:00pm

- Officer health bug fixed.

Update: Jul 3, 2020 @ 8:30am

- Upkeep penalty removed from Imperium Power.
- Army loss penalty is back at -100 leadership but will trigger 25% later.
- Units should route more ofen when below 80% health.
- Instant Mounts are back and as standalone mod!
https://steamcommunity.com/sharedfiles/filedetails/?id=2150971737
- Easy, Normal and Hard difficulties receved several Player bonuses like growth or Public Order. Very hard is still the hardest difficulty without major AI cheats.
- Starting gold increased for all factions.

USE PREVIOUS SFO IF YOU HAVE PROBLEMS
https://steamcommunity.com/sharedfiles/filedetails/?id=1458721116

Update: Jul 3, 2020 @ 6:03am

- Back to previous version for fixes.

Update: Jul 3, 2020 @ 3:33am

- Army loss penalty is back at -100 leadership but will trigger 25% later.
- Units should route more ofen when below 80% health.
- Instant Mounts are back and as standalone mod!
https://steamcommunity.com/sharedfiles/filedetails/?id=2150971737
- Easy, Normal and Hard difficulties receved several Player bonuses like growth or Public Order. Very hard is still the hardest difficulty without major AI cheats.

Update: Jul 1, 2020 @ 2:42am

- All raze, sack, raiding, capture and declare war events rewards doubled.

Update: Jul 1, 2020 @ 2:25am

- Small basic Beastmen economy buff.
- Dwarf edicts adjustments.
- Undead crumble damage increased.