Arma 3
DayZ Sandbox (MP 1-10)
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Update: Jan 22, 2018 @ 11:43pm

-Update to test vehicle issues
-Heli crashes and crate drops have been re-added
-Drag body script removed
-Adjusted starting gear for player slot 1

Update: Jan 16, 2018 @ 3:47pm

Updated to the latest version of RAVAGE (0.1.48)

Update: Jan 11, 2018 @ 6:35pm

-New logo and photo for main screen
-Loot spawns have been considerably adjusted to produce more consistent searching results
-A kill feed has been added to the game. When any player kills an AI or another player it will show in the top left corner of your screen. This will not show zombie kills.
-Heli crash and crate drops have been removed
-AI and zombie spawns have been tweaked
-Push U to access the new group system

Update: Jan 4, 2018 @ 8:08pm

-New improved group system. You can now create custom group names and add each other by pushing the U key
-Drag body script added. You can now drag your friends who are incapacitated to a safe place or drag their dead bodies and stash the bodies in a vehicle. This only works for player interactions, not AI.
-Ear plugs script added to the scroll menu
-AI and zombie spawns have been adjusted, along with loot spawns

Update: Dec 29, 2017 @ 8:26pm

-Both AI and zombie spawns have been increased
-I have added bandit camps to random spots on the map
-All loot has been completely adjusted. Houses are now better for food and supplies and military bases and buildings will spawn more military gear and less items of other categories

Update: Dec 18, 2017 @ 2:58pm

MASSIVE UPDATE:

-Updated to the latest version of Ravage (0.1.47), you will need to redownload the new version of Ravage linked in the mission description.
-The entire looting system has been reworked. Instead of random containers spawning, objects and furniture are now spawning inside of buildings for you to search, placing more emphasis on searching objects.

Below is the RAVAGE changelog from Haleks...
Tweaked :
Zed pathfinding updates should execute a bit faster.
Reduced unnecessary zed pathfinding updates.
Minor optimizations to zombie AI.
Tweaked list of lootable props.
Positioning of spawned vehicles and wrecks.
Wrecks are now spawned as simpleObjects.
Edited gear lists for NPCs.
Added a new default uniform to zombies.
Traders will greet nearby players.
It is now possible to sleep on sofas.
Zombies have been assigned proper nameSounds.*
Traders will update their supplies at least once a day.
Restored vanilla models for most civilian structures.
The Loot system module has been upgraded.
Demo missions have been updated for the upgraded loot module.
Slightly reduced volume on a few zombie audio samples.

Fixed :
Zombies had trouble updating their pathfinding when in large groups.
Zombies were able to detect deployed mines and explosives.
Vehicles and wrecks spawning on top of each others.
The Vehicles Module would destroy critical parts, causing vehicles to explode.
Spawned wrecks sometimes sunk into the ground.
Fixed nomad traders failing to stop when approached.
Fixed an issue with backpacks grabbed by zombies.
Fixed another issue/exploit when selling weapons to traders.
Fixed incorrect loot spawn chances evaluation.
List of looted props wasn't correctly synchronized across clients.
Fixed an issue preventing players from looting multiple props of the same type.
Fixed script error during zed AI init.
Fixed an issue when making fires indoors.
Fixed several issues when using inventory items.

New :
Added an Ambient Conversation setting to the AI module.
Zombies have a small chance to disarm players.
Added an Ambient Furnitures setting to the loot module.
Each loot category (civilian, military etc) has its own loot type probabilities setting.
Added support for Laws of War DLC. (optional, not required)

Update: Nov 9, 2017 @ 8:54pm

-Quick fix for loading screen image

Update: Nov 9, 2017 @ 8:47pm

-Respawn system completely overhauled. If you die, you will now start with minimum gear but will start with same clothing and basics.
-Heli crash and crate drop script tweaked
Mission name changed to "DayZ Sandbox". I was unaware there- was a previous "DayZ Redux" prjoect that had been worked on, so I changed the name.
-AI and zombie tweaks.

Update: Nov 6, 2017 @ 3:47pm

Quick fix for heli crash and crate drops

Update: Nov 6, 2017 @ 3:14pm

Minor tweak for AI spawns