XCOM 2
Primary Secondaries
Showing 51-60 of 62 entries
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Update: Nov 28, 2017 @ 10:14am

Fixes broken animation for mod added weapons with custon FF_Fire animsequences.

Update: Nov 25, 2017 @ 8:24am

Update: Nov 23, 2017 @ 4:58pm

Update: Nov 17, 2017 @ 5:00am

Update: Nov 3, 2017 @ 7:05am

Fixing some animation issues (and hopefully not creating new ones)

Update: Oct 11, 2017 @ 4:04pm

Support for sheats of the Katana Pack.

Update: Oct 3, 2017 @ 12:26pm

Hopefully fixes empty hand bug during reaction fire abilities.

Update: Oct 1, 2017 @ 5:16am

Lowered the priority so the generated primary weapons go to the bottom of the loadout list.

Update: Sep 25, 2017 @ 2:15pm

Fixed ammo capacity for sawed off shotgun category weapons.

Update: Sep 25, 2017 @ 2:00pm

Removed sawed-off shotguns and (hopefully) fixed quickdraw.