XCOM 2
[WotC] Resistance Firearms - Main Module
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Opdatering: 14. sep. 2017 kl. 17:26

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Opdatering: 13. sep. 2017 kl. 14:58

Release Version 1.014:

  • Fixed a bug where the crit damage for T3 assault rifles was lower than T2.

Opdatering: 12. sep. 2017 kl. 19:41

Release Version 1.013*: Modbuddy Broke my shit yet again edition!

  • Uploaded the missing *.u file, which was essential for this mod to even function.

Opdatering: 12. sep. 2017 kl. 14:05

Release Version 1.013

  • Fixed a bug where weapon wouldn't show up on an existing save, hopefully this works.

Opdatering: 11. sep. 2017 kl. 16:00

Release Version 1.012

  • Fixed a bug where the upgraded snipers for Reapers didn't show up after buying the Vektor Rifle Mag upgrade.

Opdatering: 11. sep. 2017 kl. 15:48

Release Version 1.011

  • The game now preload all of the weapons during or right after loading.

Opdatering: 11. sep. 2017 kl. 12:19

Release Version 1.010

  • This mod should now detect which schematic upgrade was bought and add the appropriate weapon category into the HQ inventory.
  • Changed the number of upgrade slots from 3 to 2 for T3 weapons.

Opdatering: 10. sep. 2017 kl. 21:48

Release Version 1.001

  • Fixed the Crit Chance for shotguns.

Opdatering: 10. sep. 2017 kl. 20:24

Release Version 1.000

  • Initial Release.