XCOM 2
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[WotC] Resistance Firearms - Main Module
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20.947 MB
Sep 10, 2017 @ 8:24pm
Apr 6, 2020 @ 9:29pm
38 Change Notes ( view )
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[WotC] Resistance Firearms - Main Module

In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
77 items
Description
IMPORTANT: This is the entire data module to the Resistance Firearms mod. The assets for the weapons can be found here. Subscribing to this is very important, since it contains all of the assets.

War of the Chosen version!

This mod is pretty much a weapon module (meaning that it's simply adds the weapons and nothing more), so you can run this with other mods like A Better Advent, and so forth.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

FEATURES
  • 55 weapons to utilize to your hearts content!
  • Redone from scratch! (Corrected textures, better vertex normals and smoothing)
  • Weapon animations! (Check the pistols, MWR LMGs and M14 rifle!)
  • More modular weapons!
  • Remastered weapon firing sounds!
  • Modular templates system, which you can edit all aspects of any weapon.

COMPATIBILITY

KNOWN ISSUES
  • None so far.

CREDITS

Coding:
  • Krakah for creating the inital framework for this mod.
  • Musashi and robojumper for helping me troubleshoot.
  • E3245 for the additional codework and testing.

Translation:
  • tr0ll for the Russian translation.

PERMISSIONS

You are free to utilize the assets from this mod for your own gameplay/balance mods. If you do decide to use the assets, please credit the above authors/companies.
However, You are NOT allowed to do the following:
  • Upload this elsewhere without my permission.
  • Steal and/or take credit (Code/Assets/Models/Etc).
  • Make any sort of profit off of this.
  • Port the models to another game without explicit permission from the authors of the models above.

LOG

Release Version 3.103:
  • Fixed issue where two models appeared on the weapons that have underbarrel support.
Popular Discussions View All (18)
269
Apr 22 @ 5:19am
PINNED: Bug Report Thread
∑3245
57
Aug 7 @ 6:21pm
PINNED: Frequently Asked Questions
∑3245
39
Jul 2, 2021 @ 10:35pm
PINNED: General Feedback Thread
∑3245
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979 Comments
Snicks Apr 24 @ 8:20pm 
I somehow managed to download every part but this one. Big brain.
Frosted Vert Apr 22 @ 5:18am 
Does anyone know the proper stats for LWotC so I can make this (and the COD, Insurgency) weapons better aligned with the goals there?
tiepi Apr 19 @ 2:34am 
nice
=[NK]= Col. Jack O'Neil Apr 5 @ 9:56pm 
@level 20,

yes, go into the config in steamapps/common/workshop/255 something/1132835147/config and the weapon you want to edit.

best download notepad ++
Level 20 Commoner Apr 5 @ 6:44pm 
Is it possible to config each skin to have different stats? just an idea to mess around with having lots of different options
-shhfiftyfive Feb 10 @ 8:34pm 
so the tier 1 UMP-45 can be used by all classes.

but the tier 2 and 3 has a class restriction.
i crafted tier 2 (mac tav) and nobody could equip it due to class restriction.

can i remove this restriction?
SatoriSamurai Jan 26 @ 7:27pm 
How do you add attachment slots for each weapon? so its more than 1
Wolfmamba Dec 28, 2021 @ 1:09pm 
Could you add a S&W 500 magnum, a Python or some kind of magnum?
Vladimiravich Dec 23, 2021 @ 9:51pm 
Can anyone tell me if this mod still replaces all of the resistance fighters weapons that show up on some retaliation missions with AK47's?
Cloak Nov 19, 2021 @ 4:32am 
Hi, there's a way to make this mod compatible with lwotc?