Garry's Mod

Garry's Mod

StormFox - Environment mod
Showing 41-50 of 63 entries
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Update: Oct 2, 2017 @ 12:28pm

3th time is the charm.

Update: Oct 2, 2017 @ 12:17pm

- Fixed gray skybox

Update: Oct 2, 2017 @ 11:53am

Nvm didn't fix it

Update: Oct 2, 2017 @ 11:10am

- Made the moon and sun disappear when under the map
- Added missing skypaint-var and a few fixes

Update: Oct 2, 2017 @ 8:25am

HUGE optimization and stability update. (Sorry for taking so long .. was a pain to get working)

Changelog:
- Made weather-data shared (Optimization and better clientside support).
- Rewrote a lot of files with help from Coderall.
- Added lightningbolts (They got a higer change of striking higer grounds, and they do hurt).
- Made the wind push/unfreeze props. (Off by default on servers)
- Added radioactive-rain (For testing the new weather compatibility).
- Added sf_disablelightningbolts [0/1] and sf_disableweatherdebuffs [0/1]. (sf_disableweatherdebuffs are on by default on servers)
- Fixed a tiny error on launch
- Fixed "gray skybox" (Hopefully)
- Weather now supports more adv functions .. like changing names and icons.
- Pressing E on the weekly_weather screen, will now show freedom units.

Couldn't get clouds working yet .. but getting closer.

Update: Sep 20, 2017 @ 4:15am

- Serverside optimizations (Thanks KGoodale13)
- Fixed timechange flicker.
- Fixed skypaint not working.
- Added SetTime support.
- Fixed 12clock being incorrect.

Update: Sep 18, 2017 @ 1:47pm

- Fixed 3 materials missing

Update: Sep 18, 2017 @ 12:28pm

Fixed workshop being detected as an unknown mod.

Update: Sep 18, 2017 @ 12:17pm

- Optimization.
- Fixed lag under water.
- Tweaked the screen effect.
- Added a wizard to help debugging or warning low fps.
- Fixed effects and rain under water.
- Added screeneffect when coming out of water.

Update: Sep 16, 2017 @ 7:10pm

- Added an option to disable raindrops on screen