ARK: Survival Evolved

ARK: Survival Evolved

Gaia | Discontinued
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Update: May 5, 2019 @ 4:40am

Update

  • Removed Enlightened from Special Summon Elixir.
  • Added Gacha Crystals, dropped from Heavenly Gacha and gives Gaia stuff instead of vanilla.
  • Added all vanilla bosses(including Titans) to Gaia Portal. Take note that it'll spawn the vanilla versions of them, thus some wont work on custom maps. Disabled by default, to enable it,
    [GaiaSettings]
    EnableVanillaBosses=True
  • Added Water Summon Elixir. Will spawn in a random tamed Gaia water creature.
  • Using Gaia Cryopods on female creatures will no longer reset mating time cooldown.
  • Updated Gaia Ankylos to use newest damagesetting(affects harvest).
  • Gaia Autocraft structures should no longer lose their BP.
  • Fixed minor issues with Frostbuff from Ghastly Frozen creatures(half speed for 5 seconds + -300 hypothermic insulation).
  • Changed Electric buff to completely stop target for 2.5s.
  • Fixed issues with Frost and Virulent dmgtypes not working from Bears and Argents.
  • Readded Element Dust to Tree of Life.
  • Fixed Demonic Golem kibble taming settings.
  • Added Savage tier, 10 new creatures.
  • Added an unlisted creature, will remain hidden until next week but spawns in the wild.

Update: Apr 28, 2019 @ 9:16am

Update

  • Updated desc on Genius Elixir.
  • Updated WolfDen desc typo.
  • Added Clay to be craftable in Gaia Crafter.
  • Created new damagesettings for all Gaia Argents so that they now gets health from eating corpses.
  • Created new damagesettings for all Gaia Bears so they'll act as vanilla ones.
  • Gaia collectors can now snap to each other.
  • Gaia Metal Spawner will now spawn in a vanilla Alpha creature when killed.
  • Cryo Sickness has been removed from Gaia Cryopod.
  • Reworked Tree of Life. Visual update, added a AoE buff, adjusted craft output and made visible blueprint for crafting. New ini option, DisableTreeBuff=False.
  • Updated Gaia Structures to have visible blueprints for crafting.
  • Minor revamp on Gaia Spoiler, different blueprints for different types of meat.
  • Updated Summon Elixir to choose from all 90 creatures, in the basic tiers(no water creatures).
  • Added Special Summon Elixir. Will choose from 59 creatures from the Elemental and other/special tiers(no water creatures).

Update: Apr 13, 2019 @ 3:34pm

Update

  • Updated desc on Guardian Helmet and fixed its buff.
  • Fixed collectors not being consumed when placed.
  • Fixed Dreadful Reaper & Rhino Reaper statbug.
  • Added ini for Gaia AB/SE/EX Crafter.
  • Made Aether Guardian immune to all buffs and fixed the bug where it could hurt itself.
  • Made all Guardians immune to buffs.
  • Updated all elixirs so they dont require exact class match for crafting - should help out with stackmod compability issues.
  • Fixed MetalWorks and GaiaShrine placement issue on platform saddles.
  • Fixed JimBob flag texture.
  • Visual revamp for Kardraz, new and updated particlesystems and effects. Added ini for tekgrams from Kardraz.
  • Added EvaRima Argent , Demonic Snow Owl & TBF Owl.
  • Updated both Divine and Dreadful Dimorphodons. On pair with Argents statwise. Serverowners should wipe both wild and tamed ones after this patch.
  • Added TBF Gaming flag.
  • Desmodus lootset updated with new kibble system(including Augmented versions).
  • Added a new special creature as an easter egg. Hint, its large, white & blue and will give you frostbite!
  • Updated Genius Elixir to give all engrams, including TEK.
    New ini-settings, https://pastebin.com/6sqJk51N

Update: Mar 24, 2019 @ 5:11am

Update

  • Added YoshiGamer-flag and JimBob-flag.
  • Rebuilt spawn on death graph for Ghastlies, thanks to @EvaRima for helping localize issue!
  • Added possibility to convert Elemental Dust into Element in Gaia Converter.
  • Removed vanilla bosses from Gaia Portal.
  • Revisted ~130 Gaia items and updated craftcosts. Prerequisites for crafting Gaia stuff should now be set to resources only.
  • Added Gaia Tranq Harpoon for underwater taming. Can be used on land aswell.
  • Streamlined a few more textures, decreasing total mod size with ~10.2%.
    GHarpoonTorporPerSecond=300
  • Added ini-options for Alpha Ghastly tier,
    DisableAlphas=False
    MaxAlphaArgent=10
    MaxAlphaCarno=10
    MaxAlphaCompy=10
    MaxAlphaBear=10
    MaxAlphaKapro=10
    MaxAlphaLio=10
    MaxAlphaParacer=10
    MaxAlphaRaptor=10
    MaxAlphaSpino=10
    MaxAlphaStego=10

Update: Mar 17, 2019 @ 7:28am

Update

  • Revamped graphing on the Gaia collectors. Now the esthetical works fine aswell. Before applying this patch, you should pick up the ones you have already placed to prevent corruption. Also the ini-option is changed, you'll enter the radius in foundations, not units. Previously the default value was 4500(units), now it's 15(foundations). Huge thanks to @Lethal#3629 for the help with this!
    GachaRadius=15
    EggNPoopRadius=15
  • Gaia Scarecrow ini updated in same way.
    GaiaScarecrowRadius=15
  • Fixed Electric Spino buff prevention.
  • Added Virulent tier. A poison tier that only spawn from killing their Ghastly counterpart. Same stats and properties as Ghastlies. Can be disabled alltogether with
    DisableVirulent=False - Setting this to true will disable all Virulent creatures.
  • Created a new skeleton for King Kai Rooko with a ridersocket. Also improved both TPV and FPV camera and revamped speed.
  • Gaia Raft new ini-options,
    RaftMaxStructuresNum=140
    RaftMaxStructuresHeight=2200
    RaftHealth=35000
    RaftMaxWeight=3600
  • Alpha Ghastlies revamped to be alot more difficult. AI improved. Can no longer be pushed around/knocked back. Gave them a passive AoE aura that damages players and tamed creatures around them. Fixed Compy attack range.
  • Reworked Guardian Spirit arrows so they now can be used on tamed creatures aswell.
  • Removed Gaia Metal Spawner until it can be properly fixed. In the meantime, Gaia Metal Dodo is added instead. Kill it and harvest it to get Gaia metals. Harvesting follows your serversettings. This creature can be disabled same way as previously, DisableMetalSpawner=True under [GaiaSettings].

Update: Mar 3, 2019 @ 4:09am

Update

  • Fixed issue with Gaia Forge converting scrap metal ingots, and added possibility to convert condensed gas to gas balls.
  • Fixed Heavenly Griffin ground attack animation, thanks to @LeutianKane#5046.
  • Rebuilt Gaia Ruins from scratch to fix permanent buff exploit. Old ruins should be wiped from your world before applying this patch.
  • Fixed copper coins so they wont conflict with other mods.
  • Fixed Enlightened Raptor, can no longer be tamed.
  • Fixed stealth armor attack damage output.
  • Added Dreadful Indom to Olympus Snow & Tartarus Snow-containers.
  • Added Gaia CryoPod. Works as vanilla one but dont require charge.
  • Updated Divine Chalico graphwork to include proper logic for poop/rock-throwing.
  • Redid Summon Elixir, will from now on, spawn a random creature out of 50 possible ones. No more rotations. Also changed timer from 2 hours to 30 seconds cooldown.
  • Possible fix for Divine Dimorph breeding bug on weight.
  • Gaia collectors will now persist collecting through restarts.
  • Streamlined a couple of older textures, making mod output 276MB smaller.

There is a known bug with Gaia collectors that the MU wheel text resets, which will be addressed at a later time. They still work though so its just a cosmetical issue.

Should a torpor dealing tier be added to Gaia?
Vote here - https://www.strawpoll.me/17537259.

Update: Feb 10, 2019 @ 8:18am

Update

  • Divine Owls now produces correct type of babies.
  • Kardraz update, improved AI, will spawn minions on spawn, size increased.
  • Added ini-option to allow Gaia Portal to take damage. Default is false,
    [GaiaSettings]
    PortalTakesDmg=True/False
  • Divine Pegasus should now be able to harvest properly.
  • Fixed a duplicate error in Gaia Converter.

Update: Jan 13, 2019 @ 6:58am

Update

  • Fixed Dreadful Seeker not taking torpor. Also updated stat component. Serverowners are advised to wipe existing ones, wild and tamed.
  • Fixed Divine Dimorph stat component. Serverowners are advised to wipe existing ones, wild and tamed.
  • Gaia Spoiler will no longer spoil Gaia Nitro.
  • Added 2 new structures, Egg n Poop collector, and Gacha Crystal collector. These can be toggled on/off with MU wheel, if on, they will glow and pick up items dropped. Ini-options found on website.
  • Summon Elixir new rotation, Demonic Carno, Divine Camel, Dreadful Mantis, Heavenly Kentro, Pav Quetz & Fallen Ptero.
  • Gaia Forge can now melt scrap metal into scrap metal ingots.
  • Added Gaia Tree plot. In here you can grow 1 out of 21 different tree's. Tree's so huge that you can place your tree platforms on them.
  • Added Gaia MiracleGrow. Works as vanilla refertilizer, 10 times more potent.
  • Removed X Deer from spawns, can now only be manually spawned in. Already obtained christmas items will stay

Update: Dec 23, 2018 @ 6:31am

Update

  • Added Heavenly Gacha, Divine Snow Owl, Dreadful Managarmr & Demonic Velonasaur + saddles.
  • Replaced vanilla Dragons soundfiles. Sounds from Dreadful and Guardian Dragons is alot better balanced.
  • Added Gaia Metal Spawner. Will spawn in nodes that can be harvested for copper, zinc & iron ore. Ini-settings,
    [GaiaSettings]
    DisableMetalSpawner=True(default is false). Disable it alltogether.
    MaxMetalSpawners=X(30 is default). How many spawners that are allowed.
    MaxMetalNodes=X(150 is default). How many total metal nodes that can exist at same time.
    MetalNodeTime=X(21600(6 hours) is default). How long the node will stay before automatically destroyed. In seconds.
  • Updated Gaia flag texture.
  • Added following flags, Nano, Milkshakes, Kutasarri and Ari.
  • Summon Elixir new creatures, Heavenly Gacha, Divine Snow Owl, Dreadful Managarmr, Demonic Velonasaur, Spectral Wyvern & Friendly DodoRex.

Evaluation/Feedback
We would appreciate if you could take 5 minutes of your time to fill out this form https://goo.gl/2pzZXy and provide us with valuable feedback!

Update: Dec 16, 2018 @ 1:33pm

Update

  • Fixed Tree Of Life blueprint issue.
  • Added a TorchSocket to Dreadful Indom skeleton.
  • Added Guardians to more spawncontainers on Extinction and Ragnarök.
  • Readded Dreadful Dunkle to spawns. Have a hardcoded limit to prevent overspawns. MaxDreadfulDunkle=X (default is 16).
  • Dreadful Dunkle will now give Alpha Leeds Blubber when killed.
  • Updated Gaia Stealth Armor to not passively lose durability over time.
  • Removed Gaia Thanksgiving Turkey from spawns. It can still be manually spawned in and armor pieces obtained will stay in place.

Evaluation/Feedback
We would appreciate if you could take 5 minutes of your time to fill out this form https://goo.gl/2pzZXy and provide us with valuable feedback!