Airships: Conquer the Skies

Airships: Conquer the Skies

Professor Aluminum's Maniacal Menagarie of State Funded Mad Science And Fun!
Viser 21-23 af 23 forekomster
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Opdatering: 13. aug. 2017 kl. 13:39

Minor tweaks to Conquest mode:

-Buzzards shouldn't aggresively invade maps anymore, but now each one comes with a heavy carrier so buzzards and do what raiders do best without the waiting times.

-Added some monster ships and some prefabs to both players and AI, now everyone knows what Fleshcracker Princes and TWEET-T-BRRTs are supposed to look like!

-Removed some testing modules that were not supposed to be there.

Opdatering: 12. aug. 2017 kl. 19:07

Hotfixes:

-The current state of the fragment maps and damage maps are very unfinished, therefore will be removed from image generation until they are fixed.

-lasers internal lights are greatly toned down, now your futuristic testlapunk pseudo-spaceships look alot less like pastel rave parties under the armor.

Opdatering: 12. aug. 2017 kl. 8:19