Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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Update: Sep 21 @ 7:51pm

Hotfixes from last patch

Update: Sep 19 @ 8:16pm

Many bug fixes thanks to SteamPnk42

Also added new Storm interactions for Ecco/Industrial ethics

Update: Sep 1 @ 9:18am

Hotfix for Treasure Planets (crime no longer matters if you have a crimelord deal)

Update: Aug 31 @ 8:36pm

Fixed Leader Traits

Update: Aug 29 @ 3:03pm

Posted an updated with Bug Fixes thanks to Szatan2000 (Emperor)

His update also includes technocracy & science directorate fixes and removal of clerks (clerks maybe to be reworked in future)

Update: Jul 26 @ 2:20pm

Hotfix:
Fixed BioGenesis Prescripted Empires not showing up (and updated them to have E&C civics)

Update: Jul 25 @ 11:55pm

Small Update:
- Gestalt Catalytic (Food --> Alloy) Civics updated to be inline with normal-empire equivalent.
- Machine Civic "Zero-Waste Protocol" now has Bonus Effects when paired with ecocentrist ethic

Update: Jul 24 @ 10:30pm

Hotfix:
- Gestalts can make commercial zones now

Update: Jul 24 @ 7:32pm

Hotfix:
- Removed consumer goods upkeep for gestalt priest jobs

Update: Jul 24 @ 6:53pm

Small Update:
- Gestalts can have 1 extra ethic now