ARK: Survival Evolved

ARK: Survival Evolved

Pyria: Mythos Evolved
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Uppdatering: 29 jan, 2019 @ 15:00

V27.0
-Fixed Snow Owl Eggs
-Steelclaw Karkinos is now normal karkinos size, to fix collision issues.
-Nerfs for production rates on: Royal Hornet, Steelclaw Karkinos, Incinerox, Hailfire Wyvern
-MANDATORY WIPES OF THE ABOVE CREATURES TO FORCE NERF
-Nerfs for above autonomous generators have been set to 1 resource per 60 sec
-Locked Royal Hornet speed
-Royal Hornet torpor spines only inflict ¼ the torpor they used to
-Royal Hornet health nerf to 280
-Removed Bleed from Drachenthorn bite- was never an intended mechanic.
-Stygian Drachenthorn dragon beam damage halved
-Stygian Drachethorn, Escadora, and Ash Plume Rock Drake now have new inventory components which slowly produce the new Dragon Element (you cannot craft this!). This will have future use, so stock up on it. Only new individuals will have these inventories, so you'll need to do a wild dino wipe to get them to spawn. As this isnt a nerf, I won't be wiping Ash Plumes, Escadora, or Drachenthorns. (I did nerf the limit at how much element Escadora can make though, down to just 1000 each as opposed to the old 10,000. However, due to DragonKings being a pain to tame, Escadoras will not be wiped).
-Reduced how many resources Yggdrasil can make down to just 1000 of each resource (old ygg will not be wiped, however, because they're a massive pain to obtain). I also increased the size of their inventory so they wont clutter up as much for those who dont have stacking mods.
-Increased the size of Marauding Tibur's pirate hat, to help tell the difference between them and friendly Tibur from a distance.
-Driger armor nerfed slightly.
-Due to Ryu not requiring a Chosen Aura to tame, he now takes 3x as long to tame.
-Added an Extinction version of Unleash Chosen Aura!
-Due to ark being ark, Golem Boosters no longer are consumed upon use, so you can re-add the buff to your golems when the servers remove them upon restart.
-Miralis Yutyrannus firebreath now classed as a special attack and can be toggled on/off. Eruption roar is now a player-only on command attack.
-Dagon Headswing is now faster and does not dismount riders anymore. Damage nerfed from 82 to 70, now has a longer cooldown.
-Dagon and Yggdrasil no longer target corpses.
-Yggdrasil now bites considerably faster
-Tamed Yggdrasil is now also classified as a boss, so now its immune to most buffs by default.
-Removed Ryu from Biolume Water to finally address the overspawn, but added him to the biolume itself still. Did the same to Ikuchi
-Snow Owls now spawn with Pyria- they're canon in Pyria lore!
-Removed Normal maps on Divine Allo and Cadavarex to remove glitched normal textures
-Due to their inner elemental affinity, the following creatures are immune to being frozen (this includes ice owl healing freeze!)!: Drake, Ryu, Escadora, Smok, Divine Eminence, Dark Insidious Eminence, Fatewalker Eminence, Divine Zenith, Kobold, Mahrhomorph, Balrog, Infernal Basilisk, Glacial Basilisk, Diorex, Divine Allosaurus, Drallion, Fire Elemental, Graviorex, Hellhound, Hydra, Ice Golem, Incinerox, Miralis Yutyrannus, Salamander, SulfurWyrm, Firepike Thorny Dragon
-Chosen One's Aura and Divine Aura prevent Cryo Cooldown when active.
-Chosen One's Aura now also protects from Radiation and Aberration Mushroom Spores


////EXTINCTION SPAWNS!///

Sanctuary:
Gelragarian, Gelragarian Direwolf, Centaur, Centaur Terror Bird, Divine Berserker, Divine Zenith, Devine Archer, Divine Eminence, Divine Paladin, Divine Allosaur, Aura Seeker, Tatzelwurm, Orthros (Rare), Bantu

Sanctuary Upper:
Drallion (Rare)

Wastland (Sulfur Field Area)
Miralis Yutyrannus, Balrog, Fire Elemental, Incinerox, Eldritch Hailfire Wyvern, SulfurWyrms, Infernal Basilisk

Wasteland Hard
Dark Paladin, Colossus, Dark Mana Reaper Empress, Archdemon, Lich, Dark Insidious Eminence, Spited Dark Alpha Rex, Spited Dark Alpha Carno

Forbidden Zone:
Dark Mana Reaper Empress, Spited Dark Alpha Rex, Spited Dark Alpha Carno

Tundra Biodome:
Ursai, Drallion, Polar SulfurWyrm, Ice Golem, Brute Wyvern, Kobold, Orc, Glacial Basilisk, Eldritch Hailfire Wyvern, Great Horned Owl, Golden Eagle, Rabbit, Stygian Drachenthorn, Ogre

Sunken Forest:
Bantu, Medusa, Saberian,Centaur, Centaur Terror Bird, Orthros, Ironwood Ent, Great Horned Owl, Golden Eagle, Wanderer Karkinos, Cadavarex, HC Wanderer Karkinos, Royal Hornet, Driger, Shmerghazberg, Helosauria

Desert Biodome:
Centaur, Centaur Terror Bird, Orthros, Medusa, Quinkan, Tatzelwurm, Salamander, Wanderer Karkinos, Royal Hornet, Rabit, Voyager, Dagon, Withered, Driger, Ogre, Brute Wyvern, Shmerghazberg, Rok, Firepike Thorny Dragon

DragonKings:
Smok (Sulfur Fields), Escadora (Forbidden Zone), Drake (Tundra Biodome), Yggdrasil (Sunken Forest), Ryu (Sunken Forest)

Forbidden Zone:
Dark Mana Reaper Empress, Spited Dark Alpha Rex, Spited Dark Alpha Carno

Tundra Biodome:
Ursai, Drallion, Polar SulfurWyrm, Ice Golem, Brute Wyvern, Kobold, Orc, Glacial Basilisk, Eldritch Hailfire Wyvern, Great Horned Owl, Golden Eagle, Rabbit, Stygian Drachenthorn, Ogre

Sunken Forest:
Bantu, Medusa, Saberian,Centaur, Centaur Terror Bird, Orthros, Ironwood Ent, Great Horned Owl, Golden Eagle, Wanderer Karkinos, Cadavarex, HC Wanderer Karkinos, Royal Hornet, Driger, Shmerghazberg, Helosauria

Desert Biodome:
Centaur, Centaur Terror Bird, Orthros, Medusa, Quinkan, Tatzelwurm, Salamander, Wanderer Karkinos, Royal Hornet, Rabit, Voyager, Dagon, Withered, Driger, Ogre, Brute Wyvern, Shmerghazberg, Rok, Firepike Thorny Dragon

DragonKings:
Smok (Sulfur Fields), Escadora (Forbidden Zone), Drake (Tundra Biodome), Yggdrasil (Sunken Forest), Ryu (Sunken Forest)

Uppdatering: 18 nov, 2018 @ 4:46

V26.4
-Sentinel EXP per craft greatly reduced
-Sentinels no longer give element on death (or anything...)
-Doubled size of baby Basilisks to hopefuly combat the glitch where they turn invisible
-Reduced amount of Treaders in the swamp.
-Attempted to greatly reduce the amount of Ikuchi in the fertile forest waterways (glitchy spawner). If this doesnt work, theyll just be removed in a future update.
-Added Ursai to fertile chamber
-Bleed nerf. The following creatures and features now use a custom bleed that is basically the same thing, but does not slow you down: Rok and Tarrasque spines, Tarrasque, Saberian, Tibur, Hellhound, Demons, Drallion, Quinkan, Dagger Goblins
-Tatzelwurm Damage and Health nerfs.
-Cockatrace base run speed buff
-Removed Salamander forwards impulse on jump

Uppdatering: 7 nov, 2018 @ 6:05

V26.3
-Mandatory wipe of all Great Horned Owls for sharing the same blueprint path as extinction's Snow Owl.

Uppdatering: 5 nov, 2018 @ 23:54

V26.2
-No races (Centaurs, divines, etc) could breed in the first place. Removed enable wandering text
-Dagon now has step damage
-Attempted to fix riding stutter of Aura Seeker and Fire Elemental on certain servers
-Reduced and reorientated particles of Fire Elemental
-Tamed Fire Elementals are now much faster, TPV rider camera altered.
-Hellkites now drop victims they pick up after a set amount of time
-reduced xp give for sentinels. They now also give nothing when harvested.
-Drallion flight fix
-Water Wyvern now has foliage-only step damage.

Uppdatering: 22 okt, 2018 @ 20:02

V26.1
-Centaur weapons no longer have collision, dismounting should be easier
-The following can now fit through doorways: Divines, Goblins, Withered, Fallen, Saberian
-Dragonkings are now immune to moth poison
-Smok is now immune to radiation and all forms of bleeding
-fixed some of the Chosen Ones Aura items that would still consume upon use. They should no longer do as such.

Uppdatering: 9 okt, 2018 @ 13:56

V26.0
The might of the Dragon Kings: Dragonkings Mega buff (Smok, Ryu, Yggdrasil, Escadora, Smok)

All "tameable" Dragonkings now take 5x as long to tame

Drake:
Health buff: 10,000 -> 34,250
Weight from 2,000 -> 4,200
Bite Damage from 350 -> 565
Claw from 112 per to 240 per, now Dunkle's damagetype (destroys stone structures, gathers metal easier, no more flint)
Drake Firebreath Damge from 80 to 160 per, attack has a 9 second interval now
Drake Fireball damage: 1200 explosion damage, 1500 direct. 20 second interval

Escadora
Health: 32,420
Weight: 2,400
HeadSwing: 400 Damage
Tailswing: 200 per
DragonBreath: 100 Per
LightningBeam: buffed from 30 per to 80 per, 15 second interval now instead of 30 second.

Ryu
Health: 31,890
Weight: 2000
Bite Damage: 380
Fireball Slam: 843 -> 900
Spark Breath: 80 per -> 150 Per
FullBodyShock: 55 per -> 180 Per, 10 sec interval
Mana Blast: 460 Explosion, 700 Direct. New method of firing, to increase accuracy, 10 sec rider interval

Smok
Health: 30,280
Weight: 1,800
Bite: 140 -> 380
Stun Roar: 70 -> 140
Tail Swipe: 90 -> 200. 4 second cooldown
Acid Projectiles: 100 ->275 Damage each. Smok Acid debuff now also acts as a defense down debuff, increasing enemy damage taken by 20% while active.

WILD Yggdrasil:
Health: 40,000 -> 102,280 (outhealths Colossus, who had 97,000 approx)
Bite: 985 -> 1115
Booming Roar: 140 -> 380
BOTH TAMED AND WILD Ygg Root Proj damage: 450 -> 500

TAMED Yggdrasil:
Health: 30,000 -> 75,200
Bite: 540 -> 820
Booming Roar: 140 -> 230

Uppdatering: 28 sep, 2018 @ 16:37

V25.3
-Few smaller, various fixes and inner tweaks

Uppdatering: 26 sep, 2018 @ 20:28

V25.2
-Drastically decreased the cooldown for Chosen Ones Aura, because ark logic was resetting the timer
-Increased tamed Diorex percent change from one percent to eight percent.

Uppdatering: 20 sep, 2018 @ 23:12

V25.1
-All tamed Hellhound now come out max level, like other summon tames
-gave Stygian Drachenthorne a 6 second cooldown time for its laser when mounted, 12 seconds when unmounted
-Gargoyle now actually flies faster when sprinting, instead of slower
-Gargoyle's food now should never truly drain.

Uppdatering: 20 sep, 2018 @ 18:56

V25.0
-NEW CREATURE: Hellhound! (Class: Wildlife)
-NEW CREATURE: Stygian Drachenthorn! (Class: Wildlife)
-NEW HARDCORE BOSS: HC Ogre!
-Alchemy station glitch now fixed. Can now hold all 600 items rather than just 300/600. Might need to place a new one, though. And thus!:
-Alchemy station can now be picked up, doesnt require placement on foundations
-Smok aggression range reduced, spends more time on land now. Should help with taming!
-the Chosen Aura items are no longer consumed on use, to combat the situations where logging off or restarting a server resets the buff. Can be consumed more than once, but has a timer of two and a half real-time DAYS before use again, to prevent exploitation.
-Dark Mana Reaper Empress is now slightly more common. Should actually spawn now, without admin assistance. From 0.0008 to 0.002
-Lich has returned. Upped Lich percent chance to spawn From 0.0008 to 0.006
-Lich Rework. Only naturally summons Withered predominantly. Only summons Withered and Hellkite when attacking mounted players and their tames. Combat this by sending strong, unmounted creatures into battle against it to distract it. If it is attacking unmounted tames, it will only summon Withered.
-Increased the spawnrates of Spited Dark Alphas on on-scorched and non-aberrant biomes. They should now show up for users outside of aberration and Scorched much easier.
-Reduced number of Centaur & their Terror Birds spawning in the grassland/ragnarok scotland from 0.12 to 0.09
-Reduced number of Ikuchi spawns. They were way more common than I thought. From 0.07 to 0.01
-Archdemon rework. No longer summons Dark Insidious Eminence due to ARK AI/ARK logic. Instead, summons Hellhounds.
-Archdemon's Demon minions no longer drop cadaver parts, metal, etc. To help prevent against tames being weighted down in the fight. Gives only Dark Mana
-Dark Insidious Eminence rework- she now makes the “Big Duo” the “Big Trio”- she has joined the ranks of Colossus and Dark Mana Reaper Empress! Her health has been buffed to now be equal to Divine Fatewalker Eminence, and she now classifies as a proper Boss. This was due to her already challenging difficulty. She will now also summon temporary Dark Mana Seeker minions to assist her in combat, and to help protect against flying targets.
-Dark Insidious Eminence now gives the Chosen One's Aura engrams, Dark Mana Seeker engram, and the such that the other two endgame Pyria bosses unlock for you on defeat.
-Divine Berserkers have attended anger management courses (wild Divine Berserkers no longer attack you unless attacked first)
-Divine Zenith is now immune to bleeding, Divine Zenith, Divine Eminence, and Divine Fatewalker Eminence are all now immune to wild giga bleed. Eminence herself can now take on wild gigas without much problem, not just Fatewalker. Zenith notsomuch.
-Divine Eminence & Fatewalker Eminence both can be grabbed/carried
-Divine Zenith and Divine Eminence can now appear with their kin outside of Aberration, on the rare occasion
-Divine Zenith and Divine Eminence can now be recruited (passive tamed) like their kin! However, they take longer and are unlocked at lvl 110. Without level cap mods, this means it requires at least Beta Ascension on The Island to become available to tame them!
-FINALLY FIXED MARHROMORPH'S SERVERSIDE FIREBALL GLITCH AFTER LIKE A YEAR OF IT BEING IN THE MOD.
-Ogre now takes 50% of incoming damage instead of the previous 30%. HC Ogre however still takes 30%