RimWorld

RimWorld

RIMMSqol
Showing 51-60 of 394 entries
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Update: Oct 16, 2023 @ 10:18am

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

Update: Oct 9, 2023 @ 4:21am

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

Update: Oct 5, 2023 @ 6:07am

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

Update: Oct 3, 2023 @ 2:38pm

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.

Update: Aug 29, 2023 @ 3:14pm

Updated in game description to be more informative. Moved incompatibility with performance fish into description.

Update: Jul 25, 2023 @ 8:18am

Added property "Relic Chance" to "Weapons", "Apparel" and "Items" categories.

Update: Jul 24, 2023 @ 8:26am

Added property "Component Management" to "General Settings" category. Added entry to the manual for "Component Management".

Update: Jul 20, 2023 @ 3:45am

Added property "Paintable" to categories "Buildings" and "Floors and Terrain".

Update: Jul 16, 2023 @ 10:27am

Added property "Altitude Layer" for items and plants.

Code improvements for loading and saving the mod settings.

Refreshing of static movement speed costs cache now only runs if relevant properties were changed.

Update: Jul 7, 2023 @ 8:01pm

Improved performance on opening mod menu.