RimWorld

RimWorld

RIMMSqol
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Opdatering: 23. maj 2022 kl. 16:36

Added body and face tattoo as well as favorite color to the pawn templates. The values will only be saved or loaded if Ideology is running.

Added option to CuM dialog to change ideology. Price is defined in the general section.

Opdatering: 22. maj 2022 kl. 9:11

Added setting "CuM TVF Support" in the general section which calculates trait costs based on the values from the mod "[SYR] Trait Value".

Added "favorite color" to the cosmetic section in the CuM dialog, if Ideology is installed. Changing it is free.

Opdatering: 7. maj 2022 kl. 6:02

Added save and load functionality for pawn templates in CuM Dialog.

Templates can be edited to contain only a subset of features missing features will be ignored during loading(Allows e.g. cosmetic only templates). This would only adopt traits.

<?xml version="1.0" encoding="utf-8"?> <Pawn> <State> <traits> ... </traits> </State> </Pawn>

Files can be found under "[User]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_1084452457_QOLMod\PawnFiles\pawn_[Name].xml" on windows.

The values currently set in the dialog will be used, no need to accept them. Changing pawns will still cost points as normal.

Opdatering: 3. maj 2022 kl. 2:50

Added ordering instruction to load pawnmorpher before rimmsqol so that their implicit races are available when applying changes during game start.

Opdatering: 30. apr. 2022 kl. 1:22

Added mod-name and defName to the labels of defs in the mod menu. The additional information is displayed as tooltip when hovering over an entry. The additional information is also used when filtering content.

Opdatering: 16. apr. 2022 kl. 8:54

Filter in trait selection for CuM searches through label and tooltip instead of only label.

Opdatering: 15. apr. 2022 kl. 23:04

Bug-Fix: Manually formatting the min and max values in the validation message for numeric inputs to avoid errors with the translation API.

Opdatering: 10. apr. 2022 kl. 21:29

Added properties for glower component("Glow Radius", "Overlight Radius" and "Color") on buildings that have the component.

Opdatering: 9. apr. 2022 kl. 19:38

Added "Stack Limit", "GUI Overlay", "GUI Overlay Quality", "Passability" properties to items settings so that they can be made stackable.

Opdatering: 3. mar. 2022 kl. 13:40

Bug-Fix: Corrected an error that could appear when looking at stat selections.

Bug-Fix: The properties "Allowed MentalBreak Intensities", "Stat Factors", "Disabled Work Tags" inside a hediff stage would not apply the configured settings.