Hearts of Iron IV

Hearts of Iron IV

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EU4 Style Ideas
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4. Juni 2019 um 11:55
7. März um 17:58
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EU4 Style Ideas

In 1 Kollektion von LimonenZitrone
EU4 Style Ideas
4 Inhalte
Beschreibung
Information
This mod brings ideas and policies from Europa Universalis IV to Hearts of Iron IV.

Features
This mod adds 27 idea groups with 7 ideas each as well as 64 policies that you can buy in exchange for Political Power.

The idea groups are split into 3 categories:
  • Administrative: Administrative Ideas, Economic Ideas, Innovativeness Ideas, Communist Ideas, Democratic Ideas, Fascist Ideas, Monarchist Ideas, Minister Ideas, Internal Policy Ideas
  • Diplomatic: Trade Ideas, Diplomatic Ideas, Intervention Ideas, Influence Ideas, Capital Ship Ideas, Submarine Ideas, Carrier Ideas, Espionage Ideas, Resistance Ideas
  • Military: Leadership Ideas, Quality Ideas, Quantity Ideas, Offensive Ideas, Defensive Ideas, Air Combat Ideas, Tank Ideas, Bombing Ideas, Occupation Ideas

Each idea group has at least 5 policies that require the idea group itself as well as another idea group to be fully unlocked.

All countries have 8 idea group slots which are unlocked by date, one per year. A game rule allows to extend it from being able to take 8 idea groups up to 26, the additional ones are as well unlocked yearly. An idea group can be chosen for each slot allowing to unlock its ideas and thus gaining their specific bonuses.
Furthermore, countries have 7 national ideas, 2 traditions and 1 ambition, which are unlocked by completing ideas. To unlock all national ideas and thus gaining the ambition, at least 21 ideas have to be unlocked.

Currently there are 31 unique national idea sets included as well as a generic one.
If you are able to adopt a new national idea set (e.g. Imperial German Ideas), you can switch to them by using a decision.
  • Generic Ideas
  • German Ideas
  • American Ideas
  • British Ideas
  • Italian Ideas
  • Soviet Ideas
  • Japanese Ideas
  • French Ideas
  • Canadian Ideas
  • Chinese People's Ideas (PRC)
  • Chinese Ideas (China)
  • Chinese Warlord Ideas
  • Polish Ideas
  • Imperial German Ideas (Non-Aligned)
  • Greek Ideas
  • Spanish Ideas
  • Imperial Chinese Ideas (Manchu & Qing (WW1) & Qing Empire formable)
  • Imperial Greek Ideas (Macedonian Empire formable)
  • Romanian Ideas
  • Turkish Ideas
  • Ottoman Ideas (Ottoman Empire formable)
  • Austro-Hungarian Ideas (Austria-Hungary formable)
  • Portuguese Ideas
  • Swedish Ideas
  • Dutch Ideas
  • Saudi Arabian Ideas
  • Spanish Revolutionary Ideas (Communist or Anarchist)
  • Imperial Russian Ideas (Non-Aligned)
  • Belgian Ideas
  • Swiss Ideas
  • Iranian Ideas
  • Hungarian Ideas

This mod also adds the following formable nations:
  • Macedonian Empire
  • Qing Empire

Compatibility
  • HOI4 Version: 1.14.*
  • should be compatible with any DLC (no DLCs are required to play the mod, but some ideas may give DLC locked modifiers)
  • should be compatible with most mods
    • however there can be problems with mods that remove vanilla content, such as equipment types, ideologies, etc., or that set replace path for the folders this mod uses

Localisations
  • English localisation included
  • German localisation included
  • French localisation included (English language)
  • Spanish localisation included (English language)
  • Russian localisation included (English language)
  • Polish localisation included (English language)
  • Portuguese localisation included (English language)
Most of the ideas don't have descriptions yet, but those will be added in later updates.

A Japanese translation can be found here.

Credits
A few graphics and sounds were taken from Europa Universalis IV.
Thanks to LordVarangian for helping me with some ideas, idea groups and policies.
Thanks to Silver Knight of Anor Londo for the ideas' descriptions.
Thanks to Maxwell & Ismail for the national ideas' descriptions.
Thanks to Abbus for some of the idea group icons.

Other
If you find any bugs or have any suggestions, please let us know in the comments.

Also, feel free to join us on our Discord[discord.gg].
Beliebte Diskussionen Alle anzeigen (3)
46
5. Apr. 2023 um 13:19
Suggestions&Ideas
El.bar.de.los.muchachos
4
23. Aug. 2022 um 7:58
Citizenship for Service
Big Cunt Belle
1
26. Juni 2019 um 11:11
crash report I played information age mod during download came crashing report
juha.kananen
564 Kommentare
manuventur 23. März um 6:44 
Hey do you think you could make a Millenium Down version? I think it would go great
nicovallejos 25. Jan. um 16:08 
Report!

Hearts of Iron IV's next expansion will be going to deal with the whole of Latin America, particularly Brazil. The release date is on March 7 this year.
LimonenZitrone  [Autor] 8. Jan. um 8:21 
@yonihakam: Yes. However there is a gamerule to disable it or limit it to minors or majors.
yonihakam 7. Jan. um 13:35 
can AI use it ?
LimonenZitrone  [Autor] 5. Jan. um 3:43 
@Rhnous: I don't touch characters nor focuses, so it shouldn't be one of those mods. At least there is no logical explanation if they would be.
Rhnous 4. Jan. um 23:09 
Not sure if anyone else is getting this, but as France when you restore Napoleon, my national leader isn't Napoleon, but Charles Maurras. I isolated the mods, and its only with the EU4 mods that happens.
Borix 7. Nov. 2023 um 7:10 
Wow this mod is Awesome, Great work mate.
LimonenZitrone  [Autor] 4. Nov. 2023 um 22:20 
@Amanfreed: Might be due to order of the mods in the launcher. Try to change it perhaps.
Amanfreed 4. Nov. 2023 um 15:58 
Suddenly stopped being able to use this with Kaiserredux. Loading up just that and this mod the rule options aren't there and no evidence of this mod being active in game.
LimonenZitrone  [Autor] 25. Okt. 2023 um 9:58 
@[NL] Silvercloud: No, that should be fine. I assume it's a load order thing. If the custom load order in the launcher works, try to change it. Otherwise you could edit the .mod files and set the Rise of Nations one as a dependency.