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2024-02-23 18:33:57.871 - Thread: 1 -> [TBD] SESSION > RequestConfigFromServer [BEGIN]
2024-02-23 18:33:57.871 - Thread: 1 -> [TBD] SESSION > RequestConfigFromServer [COMPLETE]
2024-02-23 18:33:57.871 - Thread: 1 -> ERROR: Loading screen failed
2024-02-23 18:33:57.872 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at CargoScanner.CargoScannerSession.LoadData()
(... too long to copy)
Unfortunately, due to the limitations of how the Terminal UI works in Space Engineers, it's not possible to make the LCD script work with blocks that have multiple displays while keeping the UI somewhat intuitive.
However, with displays on seats and the sci-fi button panel there is an option to select it, but it doesn't have the option to select which scanner to use. Because of this it doesn't work at all with those displays.
Would it be possible to add this to those kinds of screens as well? Thanks.