Arma 3
202 ratings
MBG Celle 2 (Arma2 Legacy)
   
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
467.729 MB
Jul 3, 2017 @ 2:18am
1 Change Note ( view )

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MBG Celle 2 (Arma2 Legacy)

Description
Overview:
Original Forum Thread[forums.bistudio.com]

This addon was released on 11th March 2012 for Arma 2. It is absolutely ancient and not originally intended to be used with Arma 3 these days. However, due to random uploads on the Workshop I decided to provide these as legitimate uploads for those who wish to still use these assets with other legacy terrain addons.

The quality of these addons is absolutely way below my own current standards and not adapted towards Arma3. Only works with CUP.


Features:
- Authentic recreation of a massive landscape in Lower Saxony, Germany
- New structures (Framework Houses and Airport Hangar) (Not part of MBG Buildings 3, Sorry!)
- 39 highly detailed settlements
- Autobahn 7
- Bergen-Hohne Training Area
- Fully destructable bridges
- Two big airports
- Many new usable structures (Hangars, Barracks, Observation posts, road signs...)
- ~150 sqKm in size

Please note that this terrain was started from scratch, so it will not be compatible with missions made on my previous Celle terrain.

Credits:
Mikero for his awesome tools
DeeKay for helping me assemble some of the many road signs
GalComT for providing me with reference material and pictures
All of the TF-141 personnel that helped me testing and finding bugs

Additional resources:
"One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information." - CG Textures Boilerplate
Popular Discussions View All (1)
0
Jan 11, 2018 @ 4:42am
Permission to re-upload in a bundle?
Sarissa
61 Comments
NoNoZ Feb 21 @ 12:49pm 
I still get a Black Skybox
ANZACSAS Steven Dec 9, 2023 @ 10:16pm 
Glad i found this!!:steamthumbsup:
Lucas_WAZZAAA Sep 1, 2023 @ 4:02pm 
y'know, it'd be very cool if you re-do this terrain, especially with all the new assets and Global Mobilisation added to ArmA, I can see a rework of this map having a lot of potential and will most certainly give a new life to this awesome map!
Entry-Level Luxury Jul 13, 2021 @ 12:41pm 
Got any meat
Malau Feb 21, 2021 @ 4:50am 
I wish Mondkalb would re-imagine this for DayZ.
[REDACTED] Fox Jan 11, 2021 @ 5:40pm 
How to I set it so the time doesn't change so quick? I set the time to 12 noon and 30 minutes later it's dark out.
Singis Jul 22, 2020 @ 12:36pm 
When I load it up in the editor there are no trees?
pvttunt Jun 11, 2020 @ 10:55am 
best map
[8.LLDiv] GamerOnkel May 7, 2019 @ 8:22am 
Is there a fix for the sky at night, the stars and the moon are displayed?
d_hippo Apr 17, 2019 @ 12:54pm 
maybe, but the good old days of DayZ are gone. the feeling is just not the same anymore. (not complaining, you just can't recreate an original feeling afterwards)