Arma 3
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KP Liberation Sahrani
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.820 MB
May 21, 2017 @ 3:33pm
Sep 12, 2020 @ 12:47am
25 Change Notes ( view )

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KP Liberation Sahrani

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (6): RHS USAF (Woodland)
Opfor (2): RHS AFRF (EMR/MSV)
Resistance (0): FIA

-- Statistics --
Capitals: 7
Cities: 37
Military: 20
Factories: 19
Radiotower: 15
Total Sectors: 98

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
113 Comments
DontBullyMeI'llCum Jan 31 @ 9:31pm 
For anyone having issues with loadouts, under parameters if you select "Direct Arsenal Access Without KPLIB Loadout Dialog" and then switch it to "Enabled" you will still be able to edit/save your loadouts and enjoy the game mode. Either this or you can add the "Simple Singleplayer Cheat Menu" to your modlist, that has an option for the arsenal as well
Piligrim Mar 6, 2023 @ 12:19pm 
is it possible to change vehicles in armoury and for taking towns
SwordOfTheStars Feb 25, 2023 @ 8:05am 
Dependent on dlc that’s been deleted Na3_characters_f??
waystin2 Feb 12, 2023 @ 6:52am 
KP Liberation setups auto save every 60 seconds I believe.
Maddy May 11, 2022 @ 9:02pm 
How Do I save in Multiplayer?
Der Soldat Fritz Berger Apr 19, 2022 @ 11:28pm 
Does anyone know if theres a RACS faction preset available for this somewhere? I'd love to play the Sahrani version, but its missing the RACS as a BLUFOR faction...
SwordOfTheStars Apr 2, 2022 @ 8:44pm 
No helicopters spawn on the carrier??
Droc86 Oct 10, 2021 @ 9:55am 
Mitch, check your mods. I had this issue because I was using Left Shoulder Scripted Weapon.
Goon Oct 7, 2021 @ 10:37am 
I cant place anything including the starting fob it says "there are 1 object(s) within x meters of object position" yet there is nothing in the way
81_yz Sep 23, 2021 @ 9:58am 
How to save parameter settings