Portal 2

Portal 2

9,701 ratings
Dilapidation: Part 1
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Aug 27, 2012 @ 8:01am
Feb 26, 2013 @ 5:50am
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Dilapidation: Part 1

In 1 collection by LoneWolf2056
Dilapidation
7 items
Description
Medium/Hard Difficulty
Lasers and emancipation grills.

Test in the ruins of Aperture Laboratories.

Playthrough by Dexter Knight
158 Comments
zigzagtenniscoe Jun 14, 2024 @ 7:27pm 
Blindrun
First puzzle was great, easy-medium in my opinion. Loved the aesthetic touch where you could actually see the sky. Second puzzle… eh, not too big a fan of weird-angled laser puzzles. It was okay. Kinda solved it by accident though, so definitely not as big of a feeling of satisfaction as I’d get from other types of puzzles.

I definitely like some of the things you do outside of the chambers though. It makes the facility feel even more broken than the original Overgrown chambers.

Overall for me this series isn’t too hard so far, I’d say easy-medium but definitely closer to the “medium” side of things. Like I said in Part 0 this reminds me of the difficulty I had solving some of the harder official chambers.

Difficulty: 4.5/10
Enjoyed: 7/10
Lumi Nation Apr 20, 2023 @ 10:32am 
Why are the Companion Cubes always out of reach?!
Very interesting puzzles
dboxall123 Mar 2, 2023 @ 2:57pm 
That was really good. I wish I’d noticed that there was a part 0 before I done part 1 tho lol
IJabFreely Dec 12, 2022 @ 12:08pm 
Broke my brain... nearly.
Muzozavr Nov 23, 2022 @ 2:51pm 
UPDATE: Watched a video by BlurSentinel (yours no longer seems to work), OK, there IS a more sensible solution (and no loose tile abuse needed), but the way the bridge is set up, it can very easily seem impossible. I tried something in a similar vein, only to discard it and solve it in an even worse way. But still, no. This second part is just not good design.
Muzozavr Nov 23, 2022 @ 2:45pm 
Downvoted for the second part. First one was nice, but one laser/two cubes/six relays? You kidding? That was so bad, and worst of all, the solution (assuming mine is correct) is unbelievably, ridiculously finicky to execute. You really couldn't put that one relay just a bit further away from the corner, could you?

(Though I'll admit having to actually USE a loose tile for something was a fun touch, but goddammit, *why*. Angled laser trial-and-error is never good.)
MACABRE(CZ) Sep 28, 2022 @ 7:24am 
perfect
skeletonofskillz Jan 31, 2022 @ 4:47pm 
Congratulations on making the single hardest chamber I've ever played, 10/10 map.
Dark Rozen Dec 29, 2021 @ 5:14pm 
Cool
waghihgaghhhhn Sep 21, 2021 @ 12:06am 
it is good.