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First puzzle was great, easy-medium in my opinion. Loved the aesthetic touch where you could actually see the sky. Second puzzle… eh, not too big a fan of weird-angled laser puzzles. It was okay. Kinda solved it by accident though, so definitely not as big of a feeling of satisfaction as I’d get from other types of puzzles.
I definitely like some of the things you do outside of the chambers though. It makes the facility feel even more broken than the original Overgrown chambers.
Overall for me this series isn’t too hard so far, I’d say easy-medium but definitely closer to the “medium” side of things. Like I said in Part 0 this reminds me of the difficulty I had solving some of the harder official chambers.
Difficulty: 4.5/10
Enjoyed: 7/10
Very interesting puzzles
(Though I'll admit having to actually USE a loose tile for something was a fun touch, but goddammit, *why*. Angled laser trial-and-error is never good.)