ARK: Survival Evolved

ARK: Survival Evolved

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SelMods [Discontinued]
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Content Types: Mod, Structures, Weapons, Rebalancing
File Size
Posted
Updated
69.897 MB
May 3, 2017 @ 2:04am
Aug 23, 2019 @ 2:39pm
59 Change Notes ( view )

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SelMods [Discontinued]

Description
**** PLEASE TAKE NOTE ****
As of Aug 23, 2019 All items in this mod were tested and working. After that date however the mod has become unsupported and as such is no longer updated or tested with new content.


--- Features included in final version updated on 8/23/2019 ---

High-level Features:
  • View Dino stats and level-up choices from spyglass, binoculars, longneck rifle, assault rifle, and sniper rifle.
  • Customize your HUD by choosing what stats to reveal for wild and tame dinos seperately.
  • Targeting for all items ignores or, sees through, your current mount.

Vision related items:
  • Common Features:
    • View custom dino stats from afar.
    • Can see through glass objects.
    • Toggleable "Snapshot Mode" <alt+s> - Allows user to freeze the HUD on the current target.
  • SEL Spyglass:
    • Toggleable "Locked View Mode" <n> - Allows the user to scan a large area without the need for holding down a button. This mode also minimalizes the hud by removing the overlay giving the user a larger view area.
  • Electronic Binoculars:
    • Custom 6X zoom feature.
    • Full 360 degree useability while mounted.
    • Audio spying. (Enabled/Disabled through user settings <shift+f1>)
    • GPS posistioning. Analog displays on sides show location of your view target while digital readouts show the players current location.
    • Night vision. Left click for toggle. Does not intefere with Tek Helmet or other items providing night vision buffs by only enabling its own buff when others are absent.
    • Toggleable "Locked view mode" <n> - Allows the user to scan a large area without the need for holding down a button. This mode also minimalizes the hud by removing the overlay giving the user a larger view area.
    • Can switch between 1st and 3rd person view while item is equipped and not zoomed in.
  • Enhanced Electronic Scope:
    • Custom model and icon to differentiate the scope from vanilla scopes.
    • Custom 4X zoom feature.
    • Night vision. Toggle with <n>. Does not intefere with Tek Helmet or other items providing night vision buffs by only enabling its own buff when others are absent.
    • Attaches to Longneck Rifle, Assault Rifle, and Sniper Rifle.
  • SEL Tek Hemlet:
    • Retains all of the vanilla functionality
    • Crafted using an existing Tek Helmet and 30 additional electronics. The SEL Tek Helmet will keep all of the original helmets stats. This means you can use helmets upgraded through other mods without loosing the upgrades.
    • Adds toggleable Dino HUD and GPS functionality <shift+f2>, or GPS only <shift+f3>.
    • Includes 4X magnification funtion built into visor.
Tranq items:
  • Scoped Longneck Tranq Rifle
    • Crafted by combining a longneck rifle and an enhanced scope from this mod. The new rifle will keep all stats from the source rifle making it safe to use with higher grade rifles without loosing quality.
    • Maintains all features of the enhanced scope without unequiping the scope when tranq darts are loaded.
    • Compatible with Stage 1-4 darts below as well as vanilla darts. Note: If stage darts are ever loaded into this rifle it will no longer be allowed to fire vanilla darts.
  • Custom Darts and Arrows
    • Dart and arrow behavior changed to be a little more realistic in that they all take time for the drugs to build up (all torpor delivered over 15 seconds). Multiple shots within the 15 second window do not make these drugs take affect faster, they just add more impact to the end.
    • Darts and Arrows both come with 4 different levels of effectiveness. (Stage 1-4)
    • Fully customizable for initial damage and total torpor to be delivered over the 15 seconds. (Damage * mutliplier = total torpor over 15 seconds)
    • Please see GameUserSettings.ini Options for default values. Note: The defaults are set for modded servers with high level dinos. Server admins should decide appropriate settings for their server and remove any engrams if needed.
Structures:
  • Electronics Workstation
    • Optional crafting station. All items from this mod may be made either in the player inventory or in this crafting station.
    • This crafting station offers enhanced crafting speed that may be customized in the GameUserSettings.ini file.
    • Adds a little technology flair to your base and includes it's own toggleable desklamp.
  • SEL Trough and SEL Tek Trough
    • Troughs were broken by Genesis update.

Please use the below disscussions where appropriate instead of using the comments. It helps me to stay organized on what needs done, is done, or should be considered. Thank you.
[/h6]
Popular Discussions View All (6)
0
Jan 14, 2023 @ 11:26pm
Binoculars zoom
Yaga
481 Comments
Nuggets Feb 9, 2023 @ 6:16pm 
Do i just copy and paste the stuff above and then save it in game user settings and its done?
alfonsoantony_salinas Jan 7, 2023 @ 10:07am 
After these holidays I finally tried playing the game in English and this is the result:

https://steamcommunity.com/sharedfiles/filedetails/?id=2914333315

As you said, it was a translation issue. In English everything is good. I know this mod is unsupported, but this is the best mod for spying in my opinion (I have tried many others), not op, but balanced and with an awesome hud. It would be nice to have it in Spanish too.
Mickey Dec 22, 2022 @ 6:06am 
still works fine in french localisation. (solo/server)
Selendras  [author] Dec 21, 2022 @ 12:50pm 
The scope and binocs share the same code where it comes to the UI and dino stats. Both were still working for me and my crew on the Genesys 2 and Fjordur maps not too long ago. I put in a workaround for a similar issue years back that was related to language translations not being handled perfectly in the base game. As a one person show I was not able to test all languages, but a handful were tested by some very helpful subscribers. That said I can't remember at this time what languages were tested, and I am not sure if WC changed any code related to translations, but if any of this sounds like it might affect you I suggest playing the game in English if for no other reason than to see if it is a translation issue.
Davetiger Dec 20, 2022 @ 9:35pm 
@alfonsoantony, That is very strange I have this mod on my servers and they show correctly but I haven't tried the binoculars I only used the sel scope on my rifles
Selendras  [author] Dec 20, 2022 @ 6:59pm 
I have never seen that particular issue on my game or with others I played with. That said, this mod was unsupported approximately 3 years ago and many patches/updates to the game have happened in that time. Some of those changes/updates I know broke components of this mod (most notably the feeding troughs).
alfonsoantony_salinas Dec 20, 2022 @ 10:10am 
@Davetiger I spawned that moschop to show that the stats don't show like the pictures in the description. Here are other screenshots of a tamed (lvl 245) and a wild (lvl 35) dino so you can see it only says {Max} at the end.

https://steamcommunity.com/sharedfiles/filedetails/?id=2904395027

https://steamcommunity.com/sharedfiles/filedetails/?id=2904395335
Davetiger Dec 20, 2022 @ 1:15am 
@alfonsoantony, looks to me like it's working that dino is level 1 so there is NO wild stats on a level 1, you get wild stats +1 for a dino's actual level
alfonsoantony_salinas Dec 15, 2022 @ 12:05pm 
Hello! I just downloaded this mod and can't see the level points of wild or tamed dinos. It only says {Max} at the end. It's a problem when I'm looking for a dino with high-weight stats. How can I get the actual numbers to display? Here is my screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2902185787
Mickey Jul 3, 2022 @ 9:36am 
if i dont tell bullshits, Helmet and feeding trough dont works correctly since a long time.