Source Filmmaker

Source Filmmaker

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OneShot - Niko
 
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Universe: Original IP
Model
Models: Character
Tags: Sfm
File Size
Posted
Updated
46.610 MB
Apr 23, 2017 @ 1:59pm
Jan 4, 2018 @ 12:46pm
2 Change Notes ( view )

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OneShot - Niko

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Description
Gmod: http://steamcommunity.com/sharedfiles/filedetails/?id=912037694

The prophecy has been fulfilled, journey passed, goodbyes exchanged...
Niko has returned home. Communications severed. We can't forcibly bring Niko back, but faith finds a way. This model is nothing but a memento, but perhaps it can help you remember your travels together, and fantasize how's life on the other side.

Features
♣ 30+ facial expressions, most are stereo-flexes.
♣ Bodygroups and skins to further enhance faceposing capabilities.
♣ Compatible with rig: biped_simple!
♣ Jigglebones!
♣ Custom lightwrap!
♣ Relatively low poly count? Hope it matters.

Where is the lightbulb / sun?
Niko shouldn't be burdened by that thing no more.

Credits
Little Cat Feet developers of the awesome simulation - OneShot!
Everything else by me. Model made without permission.

Source file download
(v2 - Updated to work better in Unity)
https://drive.google.com/open?id=1lWfkVq2Go8HQ_skbWurPDeCn_LaUZgAt

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Includes:
OneShot\aNoob\Niko.mdl
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222 Comments
Disaccord Noob©  [author] Mar 26 @ 6:51am 
@Road to Zion
.max file is for 3dsmax 2017 which is the software I used to make this model!
Road to Zion Mar 26 @ 6:45am 
@Disaccord Noob©
Thank's but why is there a .max file in here?
Disaccord Noob©  [author] Mar 25 @ 10:44am 
@Road to Zion
Sure! The files are already provided in the description.
Road to Zion Mar 25 @ 8:02am 
May I import this to Blender?
@Disaccord Noob© i used an auto rigger but it didnt work ill keep working on it
Disaccord Noob©  [author] Mar 14 @ 7:48am 
@NGS | The trench bucket trader
Yeah unfortunately SFM's default rigger is only tailored for models that pretty much strictly abide Valve's biped skeletons. You will have to use custom rigging scripts just like most other imported models would need, I think you can find a few of them right here in Steam Workshop.
Hi im having a problem with rigging the model im using an auto rigger and when i use the auto it gave me its acting like i didnt rig it
Divided By 0 Mar 1 @ 9:49pm 
I just want to thank the author for keeping this model alive by helping everyone in this thread.
even after 3 years of this being uploaded!
Dude your the best!
Bot01 Mar 1 @ 11:37am 
@Disaccord Noob
Ah! I thought it was an actual map, nice scenebuild, then.
Disaccord Noob©  [author] Mar 1 @ 9:58am 
@shadow tf2
It is a scenebuild using props from "After School Club Room"