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Some things I'm still in the dark about:
rate of fire of the machine gun (I tried it with the same rof as the hmg (every 75ms), but that seemed greatly overpowered. On the other hand, it seems like the regular mg, sg, and ng are only slightly nerfed versions of the super varieties. So I dunno. But a 100 dps weapon at spawn is pretty ridiculous, and a 100 dps machinegun makes running away when low on health very difficult.)
projectile velocities of rockets and plasma (= nails, since the chaingun in QL is a different critter)
splash radius of plasma
weapon knockbacks
respawn times for ammo and cooldown items (I'm pretty sure weapons have a 10 second respawn)
If anyone has any solid info on any of these, please let me know.