Arma 3
285 ratings
Paddle Mod
 
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Data Type: Mod
Mod Type: Boat, Mechanics, Sound
File Size
Posted
Updated
0.754 MB
Mar 19, 2017 @ 2:00pm
Aug 23 @ 8:04pm
8 Change Notes ( view )

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Paddle Mod

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In 1 collection by Feint
FEINT'S ARMA 3 ADDONS & MODS
10 items
Description
This mod modifies most boats by giving them a killswitch for the engine and the ability to paddle the boat around silently. You can also use ropes with the boats for landmarking while swimming and as an anchor. The Zodiac-style boats receive improved maneuverability and engine power. You can also bury or camouflage the Zodiacs using bushes found nearby as well as use the ropes of the Zodiacs for towing.

DONATE ON PATREON[www.patreon.com]

GENERAL FEATURES:
  • Paddle forward and backward
  • Paddle to a stop
  • Rotate the boat left or right
  • Paddle sideways when stopped
  • Kill switch for the motor
  • Increased rudder effectiveness (Zodiac only)
  • Increased engine power (Zodiac only)
  • Most boats have anchors added
  • Customizable keys via In-game key menu (Settings > Controls > Config Addons)

SPECIAL ZODIAC FEATURES
  • Bury the boat in soft surfaces like sand and dirt
  • Throw and retrieve ropes as driver
  • Shorten or lengthen ropes
  • Attach ropes to other boats
  • Pick up and move ropes to drag boat up onto land or through shallow water
  • Camouflage your CRRC with plants you pick up off the ground and attach to the boat and rotate
  • Move from driver seat to cargo seat and back (if empty) - this is a feature strangely missing in Vanilla zodiacs

CLASSNAMES MODIFIED:
FULL FUNCTIONS plus insideSoundCoef, rudderForceCoef, enginePower, thrustDelay, waterLinearDamping mods:
  • "Rescue_duck_base_F"
  • "I_C_Boat_Transport_01_F"
  • "I_G_Boat_Transport_01_F"
  • "I_Boat_Transport_01_F"
  • "B_Boat_Transport_01_F"
  • "O_Boat_Transport_01_F"
  • "O_T_Boat_Transport_01_F"
  • (basically all of the vanilla Zodiac CRRC-style boats)

LIMITED FUNCTIONS (can't throw rope bag, all other functions work):
  • "Boat_Armed_01_Base_F") or
  • "Boat_Civil_01_Base_F") or
  • "ASH_MKVSOC" and "rhsusf_mkvsoc"
  • "Boat_Transport_02_base_F"

VERY LIMITED FUNCTIONS (Killswitch, paddle to a stop, anchor only):
  • "SDV_01_base_F" (no anchor)
  • "sab_Boat_01_base_F"

INSTALLATION & USE:
  1. Subscribe on Steam
  2. Define the following keys in your game settings:
    Configure > Controls > Configure Addons > Paddle Mod
  3. Place a boat down in the editor, start the game, use the controls defined in step 2.

Bikey:
https://drive.google.com/file/d/0ByQshG747KqKWUNEMjRLMVRFTjg/view?usp=sharing

BI FORUMS LISTING:
https://forums.bistudio.com/forums/topic/169504-paddle-mod-released/

DISCLAIMER:
Any unauthorized modification of the released files is strictly prohibited without written permission by the author(s) except in the case of fair use for the purposes of learning. In those cases, the modified files can not be released to the public nor to private groups of individuals.

You are using these files at your own risk!
Author(s) of these files are not liable for any damage, loss of data or problems with saved games caused by usage of these files or discontinuation of their use. Use of these files is prohibited for any commercial purposes. This includes but is not limited to usage on monetized servers.


SUPPORT THE ARTS:
Throughout history, art has only been able to survive and flourish through the generous donations of those who consume that art. I greatly appreciate your kind donations in support of my work. Your gift helps offset my immense costs such as licensed sound files, software subsciptions and most of all time and effort. Consider supporting artists like myself by Donating Now. To do so, click below:

DONATE ON PATREON[www.patreon.com]
Popular Discussions View All (3)
6
May 30 @ 8:54pm
Scripted solutions
Feint
21
Oct 27, 2018 @ 6:41am
Paddle Mod Bugs Discussion
Feint
1
Sep 11, 2017 @ 8:45pm
Paddle Mod - Permission
Adam Kadmon
< >
96 Comments
GrayFox Aug 24 @ 1:55pm 
good mod
Feint  [author] Jul 6 @ 10:18am 
Hi Miller, I made this mod, not Sabre. For licensing, please contact me at http://www.feintgames.com/contact/
Miller | michecortes.de Jul 5 @ 2:38am 
Hello Sabre,
i have to Questions about the mod.

1. is the Sailing mod necessary??
2. can this mod be used on a monitarized server?

looking forward to your response.

greetings Miller
SSG Anhor Jun 10 @ 10:03am 
Just a small question Feint ..... will it maybe work in Exile?
Feint  [author] May 25 @ 12:20pm 
@Cryofrost: Because of the limited space in the comment field, I'll start a discussion thread and post the answer there.
Cryofrost May 24 @ 11:57pm 
is there a way to make the zodiac work, if your charecter(s) does not start in it.
would love to know, since im working on a mission, and i would like them to start on land, get in the boat and paddle to their objective.
Feint  [author] Nov 15, 2018 @ 11:20pm 
Answers to your questions:
1) Yes.
2) No. But you can do this with simple scripting.
ReservoirDog Nov 9, 2018 @ 6:47am 
Will this work with the deplorable boats mod? Or is there a possibility of making it possible to deploy crrc after a parachute or air insertion then pack it or sink it close to shore ?
Feint  [author] Sep 30, 2018 @ 1:01pm 
@GrayFox, if you are volunteering to make animations and paddles, please contact me and let's work together on that. If you are just suggesting that I do it, as I've answered many times before, I don't know animations and modeling.
GrayFox Sep 25, 2018 @ 12:46am 
This mod is very good, and it would only be necessary to see the soldiers with an oar in hand and the animation of paddling