Arma 3
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US MARSOC Marine Raiders [RHS]
   
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Data Type: Mod
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2.870 MB
Feb 27, 2017 @ 2:25am
Dec 16, 2019 @ 1:09pm
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US MARSOC Marine Raiders [RHS]

In 1 collection by jarrad96 [4SFG]
Special Operation Forces Factions [SFF]
54 items
Description
Special Forces Faction mod, RHS Version [SFF-R] that contains the United States MARSOC Marine Raider Regiment.

Note this version is dependant on RHS Escalation. If you would prefer different dependancies there is a SMA version also available. They are not compatible with each other and cannot be enabled at the same time.

They form one of the Special Forces units in the Marine Corps, and are under the command of MARSOC- Marine Special Operations Command. The faction contains several units of Raiders, with supporting Scout elements and light vehicle and helicopter support.

The faction is based upon photos and helmet-camera footage, primarily on a deployment in 2010 to the Farah province, Bala Baluk District, Afghanistan, 2010, but I also have sources from 2012, 2013, 2016 and 2017, up until Febuary 27th, 2017.

Historical Info-

Named after the Marine Raiders unit from WW2, the Marine Raiders are a Marine Special Forces unit, created as the Marine's element of SOCOM, Special Operations Command, in 2005- members were drawn from other Marine SF units such as Force Recon. The unit was initially trained by the Navy SEALS but is now independent.
Motto- "Always Faithful, Always Forward"

The Faction-

The Marine Raiders units have a distinct appearance, being one of the only remaining combat units in the US who still use the M81 Woodland Camo pattern. Armaments consist of 2 primary infantry rifles- the Daniel Defence MK18 and the M4A1 Block II as infantry weapons.
Supporting units carry weapons such as the M27 IAR (Fireteam Level) and M249 SAW (Squad level) with other weapons including small numbers of Mk11 rifles, based on the SR-25/M110 base platform, used in the Designated Marksman role. The standard sidearm is the Glock 17 but there are small numbers of custom M1911's for some Marines. They wear M81 Woodland camo with Tan equipment.

Specialist Elements-

The Raiders have support from a Raider Scout team, who are lightly armored, fast moving infiltration units who carry the longer ranged M4A1 Block II's as standard, and have supressors. The Scouts have less body armor than the regular Raiders, but have much heavier firepower and access to long-range rifles such as the M40A5 sniper rifle. They also have flashbang grenades.

Supports-

They have vehicle support from light vehicles like quads, ATV's, LSV's and from RG-33 MRAP's, who can also transport a heavily armed assault team as a Quick-Reaction-Force (QRF) The Raiders also have helicopter support from a UH-1Y or MH-6M helicopter, with a Zodiac boat for water insertions.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name MR ) Also supports ACE3 Medical system.

https://forums.bistudio.com/topic/200555-special-forces-factions/
Discussion page and updates/ WIP logs will be posted here before they hit the Workshop.
25 Comments
Multinacho8 Oct 20, 2021 @ 11:30am 
Thanks for the suggestion. I'll give RIS a try!
jarrad96 [4SFG]  [author] Oct 19, 2021 @ 10:10pm 
Dynamic Recon Ops is not standardised, some of the missions work and some don't as the code varied quite a bit over the years. Dynamic Combat Ops can be more reliable and function better but I can also recommend Random Infantry Skirmish (RIS) a similar random mission generator that has full support for everything I've made.
Multinacho8 Oct 19, 2021 @ 10:08pm 
Faction doesn't work at all with Dynamic Recon Ops. Just shows a generic 2035 NATO soldier no matter what I choose.
jarrad96 [4SFG]  [author] Mar 10, 2021 @ 7:08pm 
The stances were done in the editor with static poses, not in-game.
THUNDERSQUID Mar 10, 2021 @ 7:03pm 
what are the stances in the thumbnail picture?
Lili Marleen Sep 2, 2020 @ 8:58am 
The error message: No entry 'bin/CfgVehicles/B_MR_RG_33_M2_01/Turrets/M2_Turret.maxHorizontalRotSpeed'.
Lili Marleen Sep 2, 2020 @ 8:13am 
Hey, the RG33 MRAPs MG doesnt work for me. I get an error message when spawning it and I cant get in the gunner seat.
jarrad96 [4SFG]  [author] Apr 27, 2020 @ 3:55pm 
No, I will not be adding models from other games/developers.
oso Apr 27, 2020 @ 6:54am 
great mod i was wondering if its possible to add cod 4 marine raider commando models from the mission no fighting in the war room i think theyre pretty cool.
jarrad96 [4SFG]  [author] Dec 16, 2019 @ 12:19pm 
Mod updated with some minor fixes