RimWorld

RimWorld

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MinifyEverything
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
8.679 MB
Feb 26, 2017 @ 5:15am
Aug 16 @ 5:29am
32 Change Notes ( view )

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MinifyEverything

Description
You want to minify every building ? Well then you came to the right place

This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it.
Should work with pretty much every mod.

Credit:
Image by Sera
Mod Showcase by Barky

Note: Sometimes reinstall won't work, and you have to uninstall and install it.
Note: This is extremely experimental. Sometimes it won't work exactly, but in most cases it will. You'll have to test to find out what works and what not.

In case you want some additional weight on your buildings:
BetterWeight

Github (including old releases)
https://github.com/erdelf/MinifyEverything
Popular Discussions View All (3)
129
Nov 24 @ 11:06am
Bug Reports
TurtleShroom
3
Jul 20 @ 11:13pm
Allow multi-select in the exclusion options
iamthejeff
1,016 Comments
Vexx 4 hours ago 
Man is for real complaining that he has no self-control.
Rime Pendragon Nov 29 @ 9:12am 
"If your mod makes the game too easy, then it's not a good mod for people who don't want the game to be too easy."

Yes, and at that point you can stop using the mod. It's just that easy.
Salep Nov 28 @ 1:38am 
@Reestock "If I have the option to skip something hard for no cost, then I'm gonna feel like an idiot"
are you sure that you are not already feel like that?
The Dutchman Nov 26 @ 3:10pm 
The mod is perfectly fine as is. Its incredibly nonsensical to whine about it making things easier when its completely on you whether or not its used that way. Nobody is forcing you exploit things. Smh
Seanbeag Nov 26 @ 5:41am 
@crashfly Appreciate the suggestion but it didn't work. Must be just an unintended feature that's been lost with updates. Was a bit cheesy anyway.
Pan_de_Yuca Nov 25 @ 11:59am 
Minify Everything my beloved
Reestock Nov 24 @ 12:52pm 
There's a difference in the presentation between things like dev mode and difficulty settings vs having a feature in the game just like any other that's too strong.
erdelf  [author] Nov 24 @ 12:09pm 
well, you are already doing that by using any mod.
The base game allows you to make everything ridiculously easy too.
Reestock Nov 24 @ 11:44am 
That doesn't stop people from making videos about how obviously unbalanced and unfairly beneficial Ideology is.

If your mod makes the game too easy, then it's not a good mod for people who don't want the game to be too easy.
If I have the option to skip something hard for no cost, then I'm gonna feel like an idiot for taking the hard route for no reason other than avoiding a lack of challenge.
erdelf  [author] Nov 24 @ 11:05am 
... you control the buttons you press.