Sid Meier's Civilization VI

Sid Meier's Civilization VI

52 ratings
Brazil All Uniques
   
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595.880 KB
Feb 23, 2017 @ 8:41pm
Apr 11, 2024 @ 9:53am
24 Change Notes ( view )
You need DLC to use this item.

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Brazil All Uniques

Description
Gives the Brazil Civilization all civs' unique units, buildings and improvements. Pedro also gets all leaders' abilities.
175 Comments
кคωค¡¡-รคห Jul 3 @ 4:08pm 
update for work with Dramatic Ages and Heroes pls
chiphead  [author] Sep 15, 2024 @ 11:58am 
Alternatively you can comment out the lines that refer to content don't have (yet) from the XML files.
Ahuizotl Sep 15, 2024 @ 11:56am 
Ah I missed that. Haven't played in years so looks like I have a sale to wait for.
chiphead  [author] Sep 15, 2024 @ 10:08am 
You need *all* DLC. Please check if you have everything including other bonus content like Julius Caesar.
Ahuizotl Sep 15, 2024 @ 9:51am 
I get an error loading content popup when I try to start a new game with this mod on Steam Deck. Other mods work just fine. I do have Caesar enabled.
chiphead  [author] Aug 23, 2024 @ 12:21am 
@ren thanks for figuring out what was wrong, couldn't reproduce the error here. Everyone, you heard'em, make sure you have JC.
ren Aug 21, 2024 @ 6:02am 
In my case, mod failed to load, because I didn't have the Julius Caesar leader. You need to link your civ to 2K account to get it. Mine was already linked, so I had to unlink and relink it.

Alternatively, you can remove the trait in the mod config files. Go to:
C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\870835553\Data\BAU.xml
remove this line:
<Row LeaderType="LEADER_PEDRO" TraitType="TRAIT_LEADER_CAESAR"/>
chiphead  [author] May 22, 2024 @ 10:23pm 
No, it definitely does not work with other mods that change gameplay. It's also only tested to work with the default game mode (no Secret Societies/Dramatic Ages/Heroes/etc), although it may work with some. YMMV.
Franco255 May 20, 2024 @ 8:39pm 
Mod does not work with civilizations expanded or harmony in diversity
chiphead  [author] May 16, 2024 @ 4:03pm 
Looking into the errors, I should have a fix soon.