Source Filmmaker

Source Filmmaker

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Bioshock Bathysphere
   
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Model
Models: Vehicle
Tags: SFM
File Size
Posted
5.960 MB
Feb 23, 2017 @ 7:35pm
1 Change Note ( view )

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Bioshock Bathysphere

In 1 collection by PeculiarReality
Bioshock Models(Ported by PeculiarReality)
3 items
Description
Ported directly from Bioshock 1 by yours truly, this features the bathysphere model. As I couldn't find it anywhere on the internet for SFM, I decided to rip it from the game and port it myself.

I'd been searching for quite a while for this model, too... even on the questionable SFM sites... and all the Bioshock stuff I'd found was either Infinite-related or weapons/enemies. Now we can have the bathysphere, too.

Both the door and lever are posable. Do not move the model with anything other than roottransform, it will break.

If using with TF2 models, I suggest setting the scale to 0.04.

Bioshock, Bioshock 2, and Bioshock Infinite owned by 2K

Ripped and Uploaded Without Permission

Includes:
PeculiarReality\Bioshock\Vehicles\bathysphere.mdl
47 Comments
PeculiarReality  [author] Nov 15, 2021 @ 3:05am 
As long as you give me credit for the initial port, and 2K credit for the models, feel free to port them to another program.

The radio is indeed a separate model, as far as I remember, but I haven't ported anything from Bioshock in a while. I don't think I've even still got the extracted models on my hard drive at the moment. I could try to port it, but it may take a while.
PromiseMeStars Nov 15, 2021 @ 1:34am 
Thank you for this (and the tunnels!!!) but I was wondering if you could port the version from the beginning of the game? The one with the shortwave radio attached to the inner wall? Or is the radio a separate model stored elsewhere in the game? Cause honestly it's the radio I'm after. I'd been hoping it was included in this but alas...

That said I again thank you because this is very useful, and *especially* the tunnel models! May I port them to another program?
PeculiarReality  [author] Nov 5, 2017 @ 11:37am 
No, Tech. I don't play Gmod, and I don't know, nor do I want to know, how to port it. If someoneelse wants to port it, that's perfectly fine as long as they credit me with the initial port. But I personally refuse to port it to a game I don't play.
2012 Honda Accord Nov 5, 2017 @ 1:38am 
Thank you kindly. I'll get to work on the photos for you.
PeculiarReality  [author] Nov 5, 2017 @ 1:37am 
http://steamcommunity.com/sharedfiles/filedetails/?id=1192189413 Here's the link to the Big Sister model, Rabbot. Have fun.
2012 Honda Accord Nov 5, 2017 @ 1:45am 
I'd love to lend a hand.
PeculiarReality  [author] Nov 5, 2017 @ 1:44am 
Alright, I have the port completed. I'll be uploading it once I make a few preview images.

If you'd like to make some previews too, I'd be glad to add them to the page once it's uploaded.
2012 Honda Accord Nov 5, 2017 @ 1:31am 
Thank you.
PeculiarReality  [author] Nov 5, 2017 @ 1:30am 
Sure, I'll see what I can do.
2012 Honda Accord Nov 5, 2017 @ 1:29am 
No, thank YOU for staying up at ungodly hours in the morning to do a favor for someone you don't know.
If it isn't too much trouble, do you think you could include the Specular texture sheet as an alternate skin?