Awesomenauts

Awesomenauts

63 평점
Moonrush V2
   
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33.045 MB
2017년 2월 8일 오후 4시 15분
2017년 3월 26일 오전 7시 35분
변경 사항 30개 ( 보기 )

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Moonrush V2

설명
Backstory
A solar shortage has swept the galaxy after many large vaults have been plundered. The Awesomenauts decide to spread out and search for an abundant new supply to prevent the economy collapsing. Admiral Swiggins, who found himself highly affected by the crisis, has pinpointed a promising candidate for mining, Sorona's own moon! Swiggins has deployed a transponder and signalled the other Awesomenauts. It's time for the Moonrush!

Features
• An optional top turret in front inspired by Starstorm that allows for intense chases.
• A bounce-pad above the top-back turret increases the pacing of matches.
• Both back turrets can be attacked from the start of the game!
• The bottom lane has a crushing piston instead of a front turret. When an Awesomenaut activates the button underneath, the piston will indiscriminately crush whatever is beneath after a short delay. The piston will zone off the bottom area for another few seconds before retracting. The piston is great for defending the turret, clearing waves, stopping a chasing enemy or cutting off someone's escape!
• Stealth areas in the centre of the map surround a health pack and solar. It is a dangerous but rewarding zone.
• Health is more difficult to "steal" on this map than others which gives the losing team more opportunity to come back.
• Difficult but rewarding coin drop.
• AI works fairly well on this map. Most of the time, the bots are as sensible as they usually are.
• Deathmatch support.
• Custom textures.
• Honorable mention in the level design contest (April 2017).

Crusher Instructions
1. Press button below either team's crusher.
2. Alarms will flash and in a few seconds the crusher will slam down.
3. The crusher will remain down for a couple of seconds.
4. After retracting, the crusher has a small cool-down period where a spinning symbol is shown on it. Once this disappears, you can use it again.

To-do
• Improve AI
• Improve crusher audio + visual feedback

Feedback is much appreciated! Please leave a rating/favorite if you enjoyed the map :)
인기 토론 모두 보기(3)
4
2017년 2월 12일 오전 11시 18분
Crusher timings
Burkus
0
2017년 3월 25일 오전 10시 37분
Art Feedback
Burkus
0
2017년 3월 1일 오후 3시 38분
Streamisho Suggestions
Burkus
댓글 27
Sryder 2017년 6월 24일 오후 1시 35분 
The area between the turrets top and bottom lane feels a bit cramped, and there is a lot of hide area in the middle of the map that can be abused.
Burkus  [작성자] 2017년 4월 14일 오후 12시 43분 
Thank you Vikri and Garr! :)
Garr! 2017년 4월 14일 오전 11시 34분 
Nice screenshots! Also, nice map! Would play multiple times again ^^
VikriViri 2017년 3월 31일 오전 8시 43분 
Great work as always!
Burkus  [작성자] 2017년 3월 26일 오전 4시 20분 
Thanks Merry, Max and Don for the comments!
/DIVE 2GETHER/ 2017년 3월 26일 오전 2시 08분 
it's so good, it should win :shcscribe:
UpgradetoMax 2017년 3월 25일 오후 9시 46분 
I actually didnt like the map when it had the normal textures but now its just awesome!
UpgradetoMax 2017년 3월 25일 오후 9시 40분 
DAM the taxtures!
Burkus  [작성자] 2017년 3월 11일 오후 5시 26분 
@Baronatron thanks will adjust this.
@Regal Rabbit cheers! glad you like them :)
@Paraakie Editor! I can't see this. Did they fix it? :/
Paraakie 2017년 3월 11일 오후 12시 46분 
your map like many other now have a ribbit4 background pasted in to them, thanks to the latest patch, nothing wrong with it so might just keep, though I just point that out though