Total War: ATTILA

Total War: ATTILA

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Description
I personally use these mods.
Items (16)
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
All Occupation & Diplomatic Options for All Factions (Including Confederations)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mod...
Better Family System! -READ DESC-
Created by bonk
Don't forget to rate up! Increases chances for male children Decreases chances for illegitimate children Increases chances for birth Changes possible children per family to 10 Note - The changes do take time to take place because of other factors li...
Fertility-Increasing Sanitation Buildings
Created by The_Yogi
Do you hate how later in the game every region become infertile wasteland? Climate Change and repeated razing make farming unable to make enough food and income. Why aren't there any way to counteract this? Can't land be irrigated and fertilized to make th...
More Armies at higher imperium
Created by Bladeuk
Changes the Army limit at imperium levels 3 and above to help manage the bigger empires. Does not change level 1 and 2 imperium limits so the AI cannot spam units with one city. This mod effects both the player and AI levels to maintain a challenge. Limits...
More Meaningful Seasons
Created by Dresden
This mod adds various effects to the different seasons such as growth, movement rate, morale, etc. It also adds Extreme Winter in the north and Extreme Summer in the south and east. It also adds season effects to Age of Charlemagne. Custom Mods, Previews &...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
Remove Capital Requirement for Level 5 Buildings
Created by Bladeuk
This removes the requirement that certain level 5 buildings can only be built in the Capital of the faction. This removes the capital requirement on all factions This is very useful for smaller factions that have backwater village capitals, as now you can ...
Sebidee's Christianity Buff
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Unlimited Governors
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Specialized Minor Settlements
Created by DETrooper
Garrison settlements are currently only for the Romans for now, due to the nature of their gameplay which is usually defensive. I may create garrison settlements for the Barbarians and the Eastern/Desert factions in the future if I receive enough feedback....
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
12 Turns Per Year ( 12 TPY ) - Age of Charlemagne
Created by Dresden
This changes the turns per year to 12 for the AoC DLC. Generals and Agents will age slower and there will be 3 months per season. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit ...
Season Effects for Age of Charlemagne
Created by Dresden
This mod adds in normal vanilla seasonal effects for the Age of Charlemagne DLC campaign. For a mod that adds more and varied effects to seasons, check out More Meaningful Seasons. Custom Mods, Previews & Feedback: http://i.imgur.com/Lc4OTTA.png...
More Detailed Unit Stats Tab
Created by wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...