Total War: ATTILA

Total War: ATTILA

143 ratings
More Armies at higher imperium
   
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Tags: mod, Campaign
File Size
Posted
Updated
195.209 KB
Feb 21, 2015 @ 7:58am
Apr 2, 2020 @ 7:20am
9 Change Notes ( view )

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More Armies at higher imperium

Description
Changes the Army limit at imperium levels 3 and above to help manage the bigger empires.

Does not change level 1 and 2 imperium limits so the AI cannot spam units with one city.

This mod effects both the player and AI levels to maintain a challenge.

Limits are:
Level 1 - 2 Armies
Level 2 - 4 Armies
Level 3 - 10 Armies (was 6)
Level 4 - 15 Armies (was 8)
Level 5 - 25 Armies (was 10)
Level 6 - 40 Armies (was 12)
Level 7 - 55 Armies (was 14)

This is save game compatible.

Update: Added support for the last roman campaign so the new army levels are used in the Belsarius campaign as well :)
74 Comments
TheXpJohn Feb 27 @ 10:17am 
hey i have isu with the sedibees mod for governor it overwrite your's, can you make a mod that can combined a maw governor like a hundred plus your mod that give us more army ot is it to much
AutarchSpar09 Feb 14 @ 5:19pm 
This mod does work with Medieval Kingdoms 1212 in which it increases the army limit, but the only downside is that it drops the max number of governors you can have at Level 7 which is 18 down to 7.
Scipio Jul 31, 2024 @ 1:29pm 
Could this work with Ancient Empires? :)
jimbo Feb 21, 2024 @ 7:05pm 
Not working, or at least not save games compatible....
tea32 May 7, 2023 @ 8:06am 
I did do that, it's literally at the highest load order idk whats going on
Bladeuk  [author] May 5, 2023 @ 1:12pm 
It wont work with any mods who overwrite the same table, unless you sort out your load order, but then could potentially break the other mod
tea32 May 4, 2023 @ 3:45pm 
Doesn't work with ancient empires, but works with 634.
Syponic Apr 7, 2023 @ 3:42pm 
NOT WORKİNG
Maddoc06 Jan 7, 2022 @ 3:25pm 
Can this be made to work with Europa Perdita reloaded?
Karmapowered Feb 19, 2021 @ 11:18am 
A merge with Sebidee's mod would be lovely to have please, if you're still inclined to do so.

In any case, thank you for creating and sharing this mod with us.