42 ratings
More Mental Breaks
Mod, 1.0, 1.1, 1.2
File Size
0.121 MB
Jan 7, 2017 @ 9:07am
Aug 12, 2020 @ 2:45pm
9 Change Notes ( view )

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More Mental Breaks

This mod adds new mental breaks to the game.

Extreme mental breaks:
> Self-Harm: The pawn will cut their wrists and hide in their room.
- Medium base chance to occur.
- High chance to occur for Masochist trait.

Moderate mental breaks:
> Antisocial: The pawn walks into the wilderness and avoids their fellow colonists for a while.
- High base chance to occur.

Minor mental breaks:
> Apathy: The pawn becomes lethargic and will often wander around instead of working. They cannot be manually assigned to tasks or drafted while they are apathetic.
- High base chance to occur.
Popular Discussions View All (1)
Jan 30 @ 12:28am
What can I do to fix this red error?
Hades the King
< >
Zaphod Mar 20, 2020 @ 7:01pm 
Is there any way to add a setting for the duration? I really wish they lasted for a few hours instead of days, maybe depending on severity of break or time since last mental break
Saint Mattis of Quantico Mar 5, 2020 @ 12:58am 
Sick bastard, thank you!
nuke  [author] Mar 1, 2020 @ 10:03am 
updated 1.1
ev0n Nov 11, 2019 @ 5:39am 
you really should add more, amazing mod
Fidel Castro Aug 28, 2019 @ 1:29pm 
Oh thank god I discovered this, just removed psychology due to fps issues
the1sean Aug 23, 2019 @ 10:22pm 
Thanks for updating the mod!
ShockedHearts Apr 20, 2019 @ 9:47am 
:D thank you!
nuke  [author] Apr 20, 2019 @ 6:53am 
i did some basic testing and it seems ok
nuke  [author] Apr 20, 2019 @ 6:52am 
i removed compulsive cleaning so there you have it
ShockedHearts Apr 19, 2019 @ 7:33pm 
well if you cant get that one to work can you update the rest so people can still use them? these mental breaks are still nice to have regardless :p