Team Fortress 2
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How to price Decorated Weapons
От Floro
Not many of you may be familiar with TF2 skins : it can be very confusing at times. There are so many variables to take into consideration, it may seem like a monstruous task to price every single one of them. Don't worry about that : there's no need to do such a thing ! Today, I'll be teaching you how to get relevant information on a specific skin's price, how to put a pricetag on it, in order to make skin trading much smoother as a whole.
   
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An important thing to know before we go...
Since we're going to talk about currencies, I need to precise that I live in the EU : which means that I use euros when I make transactions over the steam market.



Since we're going to be dealing with these, you're better off knowing how much a key is worth in euros. If you use USD, it's only a matter of 10 cents per key : rather insignificant, in my opinion.

If you need to tell a friend about a good deal you found on the Steam Market, tell them how much the seller is asking for in keys ! They may be using a currency you don't know, or you might be using a currency they can't relate to : converting prices into keys (even approximately) makes such conversations much less confusing on both ends.
The Steam Community Market - Your main pricing tool
Since the skins are a fairly new addition to the game, when compared to older items such as festive weapons, weapons bearing different qualities, unusuals, etc. Most TF2 trading sites were not shaped for skin trading, and when they arrived, most sites didn't know how to handle so many variables to implement at once : wear, stat-clock, making the difference between several skins for the same weapon, unusual effects, and so on and so forth. As such, most trading websites handle improperly TF2 skin trading.

TF2 Outpost[www.tf2outpost.com] : Doesn't let you look for Tough Break skins, has difficulties showing the appropriate thumbnail for each seller, displays quite pointless information, and considers the grade to be a quality all of its own.

https://scrap.tf/skins: Only buys and sells the cheapest skins, at sometimes very inaccurate prices. You're not going to be able to buy any sort of skin that's worth more than 2 keys.

While some of them, such as http://www.trade.tf/or TF2 Warehouse[www.tf2wh.com] can handle skin trading fairly well, you won't find a single website that has tried to put a consistent price on skins. Some of have attempted to provide prices for skins, such as TFview[p337.info], but they can only provide the user with the cheapest sell listing avialable for each given skin, which is simply not sufficient to provide an overall price. They get their data from the Steam Community Market though : the place we'll be giving a visit in order to accurately price skins, as they provide traders with a much more significant amount of information, which allows for an accurate and overall pricing.
The Steam Community Market's tools - How to use them?
The Steam Community Market provides you with three essential tools to put a price on decorated weapons. I'll be showing you how to use all three of them in order to get an idea of how much one can expect for each.






Sell listings correspond to what people are putting out for sale, avialable for you to buy on the Steam Market. Whenever you look up something on the steam market, you're presented with a screen that looks like this :



1 - If you click here, you'll be able to sort the search results by price.
2 - This indicates the cheapest sell listing currently avialable for any given item. It can be a decent way to see how much you're going to have to spend if you were to buy this item right now, and can save you some time if you're dealing with items of a rather low value. However, it is widely insufficient on its own to provide a precise idea of how much does a skin usually sell for : if you want to properly price an item, all you have to do is to click on the search result that interests you : it'll bring you to a page with quite an amount of data, which you can use to your advantage if you're here to make profit. You can also use it to see how much does a certain item usually sells for, in order to determine if the current sell listings are overpriced, or good deals.
3 - Indicates how many copies of a same item are currently on sale. This can be important to consider with skins that have variables (color, stickers, textures, etc)


If you click on one of the search results, you'll be brought to a page like this :

This is where you'll find everything you'll need to put a proper price on the skin in question. On a side note, this is also where you're the most likely to find any skin you want, with any of the variables you may desire on it. For now, we'll be paying attention to this part of the webpage :



4 - The items' thumbnails. If you hover over them, you should see all of their details : paints, killstreaks, name tags, etc. You'll also see a small triangle on the bottom right corner of the thumbnail, which will allow you to inspect the skin in-game.

Note : you should always inspect a skin before buying it. The difference can sometimes be huge between two skins of the same wear, or with a randomized texture.


Example A : two skins with the "Minimal Wear" wear :

_

See how big the difference can be between two weapons of the same wear? Always inspect, just to avoid disappointment ; better being safe than sorry.


Example B : three of the same skin with variables on the texture :


_

See these Autumn Rocket Launchers? The way the textures are placed can drastically change the way they look. For a more exhaustive list of skins affected by such changes, I would recommend having a look at this guide :

http://steamcommunity.com/sharedfiles/filedetails/?id=591979753





Let's get back to our sell listings, shall we?
These can indicate you a fair few things : how much one will have to pay in order to get their hands on a skin, how popular it is, its overall avialability, etc. If you're selling skins, especially if you're selling them for keys, you should usually sell for lower than these sell listings. They can, however, be a bit misleading from times to times. Let's reconsider our Minimal Wear Liquid Assets with a theorical modification, just to show my point :



As you can see, in this case, the lowest sell listing is significantly lower than the other ones, but just not quite cheap enough to be instantly bought by the buy orders. This might occur when a person is trying to sell an item as quickly as possible, while trying to get a bit more than what the buy orders are proposing : either because they're too low, or because the seller is trying to grasp on every cent he can get (and then someone might relist their item for lower, which may cause a temporary price drop, but that's a story for another day, since these are steam market-specific mechanics).
In such a scenario, you should ignore the lowest sell listing (or buy it, since it should usually be a great deal), and have a look at the price history (I'll talk about it just after the next part, which is necessary for having a full understanding of how the price history works).






Buy orders are a fairly simple thing to understand : they essentially allow you to put up a buy offer on a specific item, which will instantly get filled if someone tries to sell the item you offered on at your price or lower.

Let's say, for instance, you're putting a 5€ buy order on an item that's being sold for at least 8€. If someone lists that item for 5€, the steam funds are automatically taken away from you and replaced with the item you've left a buy order on. Here's the interesting part though : The one who puts the buy order is always the one with an advantage : if the same item is being listed for 2€, you're not paying 5€, but two ! Be careful though : if someone else puts up a buy order for 5.10€, he gets the priority over everyone else, regardless of the value of the listings : which is why you might want to check regularly what's the highest buy order on the items you're ordering on.

That also works the other way around : before selling an item, you can check the item's page, just to see what's the highest buy order for it, just so you can avoid listing that item under the highest buy order.



1 - Where you should click if you'd rather wait to get your item for cheaper instead of paying full price to instantly get it : in other words, this is where you put buy orders on.
2 - This will bring the 5 highest buy orders, and the amount of people who ordered their item at said highest values.


Buy are indicative of a certain amount of things, depending on how they're being used on the skin you're trying to price :

- If the gap between the highest buy order and the lowest sell listing is low, you're possibly dealing with a highly sought after item. In this case, the seller has the edge over the buyers, as he's either in possession of a rather popular item, regardless of its rarity : which ensures the seller a sale at a reasonable price.

- A low gap between the two may also be quite recurrent with rather unexpensive items : those which generally don't exceed 1 euro. At these values, people don't really mind losing a couple of cents due to price variations, and really don't bother too much when it comes to the selling price of this skin, as there's very little profit to be made.

- A high gap between buy orders and sell listings, however, may indicate a much less popular skin : if the buy orders are considerably lower than most sell listings, it's most likely due to the fact that not so many people may be willing to buy them. This is something you'll often find on Assassin or Elite grade skins which are Field-Tested or even more worn.
The Steam Community Market's tools - How to use them? (2)
- In a different fashion, high gaps tend to appear on rarer skins : since they're not sold quite as often, both the seller and the buyer have to cope with a rather small quantity of these items. Buy Orders can't have quite as many cheaper opportunities, as most sellers are unwilling to make cuts on such expensive items ; inversely, sellers have to deal with the scarcity of people who can afford those skins, and actually want them. To simplify : since occasions to buy or sell such items are scarce, the ones interested into them will, most of the time, jump on the first occasion ; regardless of the asked selling or buying price.

Outside of these, Buy Orders don't indicate that many more things when it comes to pricing : they are, however, an excellent asset for one who's trying to profit from this rather "underground" kind of trading.






This is probably going to be the most important one. If there's one thing, only one you should remember about this guide, it's this one.



The market refers to that as "Median Sale Prices", although they provide a significant amount of information which are necessary to put a proper price, which may not be quite as obvious : by keeping track of every single sale, the market also indicates you how often does an item sell : we'll see in a minute how's this important.

Let's first focus on the actual values : for this, we'll be using the exact same graph, picked from the Minimal Wear Bovine Blazemaker page. If you take a look at the graph in question, you may be able to instantly notice something : the prices aren't regular. There's a very good reason to that though. If you take a closer look and think a little about it, you may be able to understand these irregularities.



Makes a bit more sense now doesn't it? The sell listings and current buy orders match these values. On most of these graphs, you'll be able to distinguish these two pricing areas : sales done through a completed buy order, or sales done through a sell listing. In most cases, you'll see a lot more sales completed in the blue area than in the red one : that is because the red area (the buy orders), would equal quicksells in regular trading : the seller instantly gets his cash, at the cost of a lower price tag (which is set by those who put these buy orders).

If you want to properly price a skin, you should look for that blue area. It may not be obvious sometimes, as the line between the two may not always be quite as clear as in this example : but when the line is blurred, it's usually due to the skin selling fairly often : when it's the case, it's usually a cheap skin, where these differences are relatively negligible. When a skin sells often, the gap between buy orders and sell listings also tends to be fairly low anyways, but that's a topic for another day.

In this example : if I want to price a Minimal Wear Bovine Blazemaker : since its value flows between 3€ and 3.50€, it would be reasonable give it a price range from 1.25 to 1.45 in keys, if I were to convert these values.

As I said before, sale frequency also plays a role when it comes to skin trading. Just like in regular trading, common items are sold much more often than rarer ones. Take a look at the graph of a common item :



And the price history of a much rarer skin :



See how immense the gap can be between quickselling price and normal sales can be? Since the item is sold less frequently, it is prone to very significant discounts, if a seller happens to want some quick cash, without wanting to wait for the skin to sell.



You can also use these 3 little buttons in order to get some more information : whether it is to see how the sales have evolved over time, or to see how X item has been affected by Y event.




Looks like an unpopular item, doesn't it?



If you expand the graph to "lifetime", you'll quickly seee that in fact, FN Bovine Blazemakers have sold much more often in the past, and just went on a bit of a drought in recent days.




In the case of Autumn Rocket Launchers, expanding to "lifetime" will show you how these skins were affected by the patch released on the 29th of February 2016 (which, among other things, brought the Strange Civilian Stat Clock).

All in all, this Price History graph has lots of uses, and it's in your best interest to learn how to use it to its full potential if you want to get yourself into skin trading. Simply put, you should usually look for the area I've highlited in red : these are the sales you may want to ignore while trying to put a price on certain skins, as they are quicksells. They can also serve the purpose of "I'm not going any lower than this". Same thing if you want to price a skin in keys : look for the blue area, average it out, and convert from your currency into keys, using the Mann co. Store price for keys as your main reference.


Note : This method can also prove to be effective on most unusual skins : since I've only dealt with them twice through my entire career as a Steam market Salesman, I can't tell if it's 100% accurate, nor if it applies on every case : unusuals bring another variable into consideration, all the while having even higher prices than their non-unusual counterparts : which makes it all the more difficult for me to accurately price them (as prices go higher, gap between buy orders and sell listing increases, due to small supply, remember). And there's also how an effect affects the price : a Cool Backwoods Boomstick is nowhere near as much as an Isotope Backwoods Boomstick, wear, strange or not, and so on and so forth...


Note 2 : The Steam Market being the Steam Market, stupid things and stupid sales are bound to happen.



Of course you shouldn't consider this price erection when you're trying to put a proper price on an item : especially on lower tier skins like this one. Don't be silly. Either zoom out by clicking on the graph or use the aforementionned three little zoom buttons to focus on sales from the last week.
Common tricks you shouldn't fall for
Things you should know if you plan on buying certain skins, or if someone is offering you certain skins.






There's an important thing to know about backpack.tf : they don't accurately price skins. Most of the data they gather to apply a price to a skin you may own are from the steam market : and the steam market treats non-killstreak and killstreak weapons as different entities. This can result in a certain amount of inaccuracies on your skin's price, especially if you made / bought it with a killstreak of any kind.



The steam market being the steam market, people with killstreak skins can often make silly listings : which is what causes such inaccuracies when backpack.tf tries its best to put a price on your skin.



See the difference? Now, instead of pricing your SMG at several refineds, backpack.tf is valuing it at several hundreds of keys, only due to a simple killstreak applied.


Note : Backpack.tf recently changed the way they price items in a backpack, which has made their estimations on skins significantly more accurate. Personnally, I've still spotted a fair few mistakes here and there on my own skins, and I wouldn't advise solely relying on backpack.tf for that matter. Changes can be found here.


tl;dr : Do NOT rely on backpack.tf for a skin's price. Use the aforementioned method.






As I've said before, the Steam Community Market considers killstreak and non-killstreak weapons as different entities. If you want to check a skin's price, make sure you're checking the price of its clean variant (that is to say, the one without any killstreaks or festivizers on).
Example :



Note : If you want to purchase a killstreak or a festive variant of the skin in question, it is important to know that all skins are reskins of stock weapons : most of the which are very popular weapons, causing their killstreak kit's price to be quite high. Before buying the weapon, you should look up how much the killstreak kits for said weapon is worth, just to know if you're better off buying the weapon already made killstreak, or to buy the weapon and its killstreak separately.
Professional killstreak being very high in price, you may want to know about the different possibilities before buying anything : it's better to be safe than sorry.






Let me make that clear, once and for all : on the steam market, an item's lowest offer is not representative of its price.



102 keys? Sounds like a lot, doesn't it?



That's because it's very, very overpriced. If you take a closer at it with the help of the tools I've previously shown, you can easily find out that the current listings for this item are very far from being respresentative of its actual value. As the price history shows, this item sells for less than a third of what the current sellers are asking for.

The Steam Market - A major flaw
The Steam Community Market, as excellent of a tool as it may be, has quite a hindering flaw, especially when it comes to dealing with scarcer resources (ie strange elite skins) : if an item isn't currently being sold, for whatever amount of money, accurately priced or not, it wont show any information about this item.





As you may be able to notice, no Strange FN Liquid Assets or Strange NF Homemade Heaters are currently being sold on the steam market. Due to their sheer rarity, seeing one of those doesn't happen very often. The only thing is : the only time at the which you may be able to pricecheck them, is when one of those shows up, which is rather hindering if you're looking for those.

I took these two examples for a very simple reason : the lack or resources ot price a Strange FN Homemade Heater is understandable, as you could count their total supply on a single hand. I don't think two sales have even occured for this thing (which is the sheer minimum to create a price history graph). The Liquid Asset, however, has been sold several times already on the steam market : the last one being for around 150€, if I remember well. The only thing is, you can't access any of these data, because the steam market simply won't let you, unless somebody decide to sell theirs. In such cases, you're not left with many resources to work this out.

To get around this restriction, you can use this website[p337.info], which keeps track of the last known appearance of X or Y TF2 skin on the steam market. However, the website will only show you the last known sell listing : you can't tell if the skin has then been bought by someone or if it was removed by the seller.

For instance, P337.info does show the last known appearances of the Homemade Heater[p337.info] or the Liquid Asset[p337.info].
Example 1 - Strange Psychedelic Slugger (Factory New)
Grubba, an experienced trader, has just sold an unusual for 100€ on the Steam Market. Proud of himself, he decided to give himself a treat : He'd always wanted to buy himself a strange FN Psychedelic Slugger. He decides to browse the Steam Market, to see if he could find one at a decent price.
Knowing the grade, wear and quality of the item he's looking for, he knows he's going to have to spend quite a chunk of money on it. However, since it's a revolver (not the best Spy secondary), he thinks it can't be all that expensive.



Whenever he lands on the page for his desired item, he notices that there's only one Psychedelic Slugger avialable for now, for an unexpectedly high price. Curious, he decides to pay attention to the price history graph, expanding it to "lifetime", due to how scarcely items of such a rarity are sold. By paying closer attention to the graph, he notices that nobody has ever sold a strange FN Psychedelic Slugger for 98€ !
As he sees how overpriced the only avialable listing is, he decides to play the patience card by leaving a very large Buy order at a price he deems fair, at 60€, hoping for a kind soul to fullify it. Or an ignorant ! You never know, someone might actually undervalue it and put it at 30€ only...
Example 2 - Skin Offers
Skarn is very interested into buying a Steaming Swagman's Swatter, a Sniper unusual currently valued at 14 keys on backpack.tf.



He decides to hit up Jasperoid, a trader selling his Steaming Swagman's Swatter for the backpack.tf price : 14 keys, and open to overpay offers.
He decides to offer a Sand Cannon, a Purple Range and a Homemade Heater : all of them within the Factory New wear : with the help of this guide (therefore creating a huge paradox, as he sees his own actions being predicted in this example), Skarn gives the guide to Jasperoid, while also providing him with market links, as evidences to his offer's value. Jasperoid can then see that FN Sand Cannons are sold for 30€ on average, FN Purple Ranges usually sell for 15€, and FN Homemade Heaters go for roughly 2.50€ ; the offers amounts to a total of a solid 47.50, which is just a tiny bit under 20 keys. Minus the 15% taxes for each sale on the market, and his offer amounts to a rough estimation of 40.38€, which makes the offer fall at a not-so-impressive 16.8 keys. Skarn, however, goes on to tell Jasperoid that this is only an average, and if he was patient enough, he could sell them for a little bit more, getting some profit in the end. He also tells him about the keys being cheaper on the steam market, making his offer even more viable.
Convinced, Jasperoid decides to accept his offer : hoping to get something out of his newly-acquired skins.

Example 3 - Sudden Flurry (Field-Tested)
Little Jimmy has just received a 20€ Steam gift card. With his newly obtained Steam funds, he decides to open a Concealed Killer case. To his surprise, he got an Assassin grade weapon : a Field-Tested Sudden Flurry !
Very proud of his unbox, he decides to trade it on TF2 trading servers, even if he has little to no experience when it comes to trading. Since it's an Assassin grade weapon, he thinks it's actually very rare, and decides to sell it for 6 keys.However, he doesn't get any offer at the price he asked !
One day, as he puts his sell offer on the server chat, a seemingly more experienced trader replies to him, and tells him to check out the Steam Community Market : he tells Little Jimmy that "this is where the vast majority of TF2 skins are sold, and if there's one place you should go to if you want to sell skins, it's here.



Much to his disappointment, Little Jimmy finds out that his skin, in fact, doesn't even sell for half a key. Disappointed, he decided to keep his treasure in his backpack : after all, it doesn't look all that bad !
Bonus - Skin Supplies and Strange Quality
This bit is purely something I've noticed throughout my career as a skin seller. Now that I've shared the way I price a skin, which is fairly reasonable in my opinion, I'll tell you some background story behind the skins.

To start things off, it is important to know how skins are generated : Back in the Gun Mettle or in the Tough Break campaigns, you could be rewarded in two ways for each contract you would lead to completion : you would either directly receive a skin, or receive a case which could be unlocked with a case key, sold at the same price as a mann co. supply crate key in the Mann co. store, which would give you a skin from a set of decorated weapons defined by the case you've opened.

It is important to make this clear distinction : Skins which were directly awarded after a contract's completion originate from what we'll refer to as "Contract Collections" ; skins from these collections will now be refered to as "Contract Skins", and range from the Civilian grade to the Commando grade. They include :
  • The Teufort Collection
  • The Craftsmann Collection
  • The Harvest Collection
  • The Gentlemanne's Collection
Skins which originated from an opened case are called "Case Collections". I will call skins from these collections "Case Skins", and they range between the Mercenary grade all the way up to the Elite grade. They include :
  • The Concealed Killer Collection
  • The Powerhouse Collection
  • The Pyroland Collection
  • The Warbird Collection
The amount of cases and contract skins (skins from contract collections) rewarded to players were roughly the same, as the player had a 50% chance to get his hands on a skin, and a 50% chance to get a case. Theoretically, the amount of cases and contract skins would be the same : which means the amount of case skins can only be lower than the amount of contract skins, as not all cases were opened.
Skins from the case collections had a small chance (10%) of being unboxed within the strange quality, adding a statclock to the skin, an even smaller one (1%) of being unboxed with an unusual effect, and an even smaller one (10% of 1%, which is 0.1%) of bearing both the strange and the unusual qualities.
Contract skins were not avialable within the strange quality up until the 29th of February 2016, which introduced the Strange Civilian Statclock. Civilian skins could be made strange with this tool : and with the help of trade-ups, one can put 10 strange Civilian grade contract skins to obtain a strange Freelance contract skin. If one desires to, he can put 10 strange Freelance contract skins to obtain one of the rare strange Mercenary contract skins. Up until this day, only 3 persons have been crazy enough to create strange commando weapons : 5 of them exist today.

http://steamcommunity.com/sharedfiles/filedetails/?id=853787340

http://steamcommunity.com/sharedfiles/filedetails/?id=651396038

http://steamcommunity.com/sharedfiles/filedetails/?id=774981757

http://steamcommunity.com/id/drblue9001/inventory/#440_2_4911599603

http://steamcommunity.com/id/drblue9001/inventory/#440_2_5129836731

Needless to say, such trade-ups have caused a significant increase when it comes to FN Civilian skin prices, as the supply for those is finite, and has been considerably reduced with these gigantic trade-ups. Why FN? They wanted FN commandos in the end. Since FN is the most popular wear anyways, this is what they went for. I'm not blaming them at all for that, very far from that in fact : I admire them, to an extent. I wish I had enough to trade-up my way to a Strange FN Tartan Torpedo.
Why do I mention this increase in price? If any of you are interested into trading-up your way to a strange commando, this increase in price will be VERY noticeable. Back in march 2016, when I was still grinding on civilians to trade-up for a strange FN Homemade Heater, I used to pay around 0.25€ for each skin (craftsmann collection). Now, they're 0.50€ each. See how massive the difference can be? If one wants to try to get a strange FN Homemade Heater ; not only will they have to cope with a very reduced supply, they will also have to pay double for all of those trade-ups. Instead of paying 25€ to buy the 100 civilian skins, they will now have to pay 50€ for the civilian skins alone : because after that, you gotta pay for the 100 stat clocks, which can represent up to 70€ for a single mercenary. Their price, however, didn't evolve much.

A video has been made on this very topic : skin pricing.


The video itself is very poorly argumented, fails to establish clear premises by not making the difference between skin collections and contract collections, which then leads to a whole host of misconceptions, which have spread through the content creator's audience : which isn't small, to say the least. Most of the points made throughout this video can be disproved within a simple Steam market search, where you'll find many Assassin or Elite grades under $500, which ridicules his "we're talking thousands with strange elites". In fact, all assassin and elite grade skins, with all wears have been at least seen on the steam market for less than $500. The only skins worth thousands of dollars are the aforementioned 5 strange commandos from contract collections.
These -now common, thanks to this youtuber- misconceptions are what motivated me to write this guide : a constructive, ellaborated piece of work on the matter, since it isn't a topic that's often seriously discussed.
I tried to get in contact with the youtuber in question : he accepted my friend request on steam, but has never replied to my many attempts to message him. Among other things, I sent him this pastebin[pastebin.com], which contained everything I had to tell him. Since he didn't reply, I thought I may as well make it public.
Conclusion
Thanks for taking your time to read ! This is a subject that hasn't been discussed quite often, and here's an attempt to solve the problem Gun Mettle has posed with these skins, and how difficult it can be to price items with such a large amount of variables. I was very happy to see skins get into TF2 : it's very pleasurable to see weapons with textures that have been worked on to be aesthetically pleasing. Even though it's paid content, it's entirely cosmetic, and therefore, optional : it's not forced upon those who dislike them - just like hats.
For those who do like skins, however, trading can prove to be a bit difficult : due to the limited amount of resources avialable, and how dubious can some traders can prove to be when it comes to a skin's actual value. If you ever find yourself trading with skins, you may want to hand this guide to your fellow traders - just so they can get a grasp of how such an economy works.

Further reading :

https://steamcommunity.com/sharedfiles/filedetails/?id=591979753

http://steamcommunity.com/sharedfiles/filedetails/?id=663321554

If you're having any particular difficulties with a trade involving skins, or to put an accurate price on a skin you're selling or want to buy, you may throw me an add here. I won't make you pay for any help I may provide to make your trades smoother, but sweets are always appreciated.
Комментариев: 16
Veneer 10 авг. 2020 г. в 3:18 
well this has been a while hasn't it? I wanted to ask (is it alright if i ask here?) does a killstreak skinned weapon go for less than it's non-skinned counterpart if it's an undesirable skin? Like if a Strange battle-scarred pro ks rocket launcher would be less than just a regular Strange pro ks rocket launcher?
Knusperfrosch 12 янв. 2018 г. в 13:20 
@Floro: It did, in 2017? Okay, I must have missed that time period, I stand corrected then.
Floro  [создатель] 12 янв. 2018 г. в 12:23 
It did reach 2.40 at the time of writing. That being said, it is true that the euro's value isn't fixed in TF2, which is something difficult to gauge for future readers. I should add a note to the intro to mention this
Knusperfrosch 12 янв. 2018 г. в 0:39 
The Euro price is wrong. Currently, as of January 2018, the EU price stands at 1 key = € 2.10. The highest price I ever remember seeing it was € 2.20 (back in 2016 I think), the lowest price was € 1.69 (back in 2012-13) before it started to rise to 1.79 and then € 1.99, then around 2015-2016 it peaked at € 2.20 and then it was lowered again last year to the current price.
Floro  [создатель] 20 мая. 2017 г. в 6:56 
I've contacted him indeed, but he didn't reply to me. Don't even know if he even read the damn thing
shen 20 мая. 2017 г. в 6:22 
Awesome guide. Also, that slight dig at Ace. Ace, you reading this?
Floro  [создатель] 11 мар. 2017 г. в 11:57 
That's how ideologues get you ; you should be careful about this
Panda Commanda 11 мар. 2017 г. в 10:18 
ummmmmmmmmmmmmmmmmmmmm i have no clue wat any of this means:steamhappy:that means ts good
Floro  [создатель] 10 мар. 2017 г. в 15:55 
:melon:
Reblas 10 мар. 2017 г. в 15:54 
sonic is pervert