Fallout 4

Fallout 4

37 ratings
Place Anywhere Mod Hotkey List
By Narkah
Fully Expansive Hotkey List, with link to the mod! I have tried to list these in an order that makes more sense to me, and allows for easier reading at a glance.
 
Rate  
Favorite
Favorited
Unfavorite
Link to the Mod
Hotkeys
Hotkeys by default:
F1 - toggles object snapping (you have to cancel current object if you have any selected, for this to work)
F2 - toggle ground and surface snapping
F3 - toggle workshop grid snapping
F5 - toggle out-of-workshop timeout
F6 - toggle storing clamped objects in workshop storage, when underlying object is scrapped or stored in workshop storage
F7 - lock/unlock hightlighted object selection. While selection locked, no other object will be hightlighted, when your move your aim on it.
F8 - toggles "Place Everywhere" mode (if you enabled toggle in config)

Numpad 0 - reset rotation angles X and Y to 0
Numpad 5 - remove 'tremor' effect
Numpad 2 - move outlined object down
Numpad 8 - move outlined object up
Numpad 4 - move outlined object left
Numpad 6 - move outlined object right
Numpad 7 - move outlined object to player
Numpad 9 - move outlined object from player
Numpad 1 - scale down oullined object by 10%
Numpad 3 - scale up outlined object by 10%
Numpad dot - reset scale of outlined object to 100%
Numpad minus - decrease rotation angle step
Numpad plus - increase rotation angle step
Numpad divide - decrease movement step
Numpad multiply - increase movement step


Home - turn object physics on (make it movable/droppable if possible)
End - Home - turn object physics on (make it static if possible)
PgUp - increase scale step
PgDown - decrease scale step
INS - toggle extra objects selection.

Ctrl - change rotation axis.
Backspace - undo last precise movement/rotation/scaling action.
'=' - store outlined object position, rotation and scale info

1,2,3 - set X,Y,Z position of stored info to outlined object
4,5,6 - set X,Y,Z rotation angles of stored info to outlined object
7 - set scale of stored info to outlined object
0 - set all stored info to outlined object
< >
17 Comments
✶cfitz001✶ Sep 4, 2017 @ 10:04am 
Ah, I think that what the problem was, I've been holding them.
Narkah  [author] Sep 4, 2017 @ 10:02am 
Aso, make sure to not be holding the object - just look at it until it's highlighted, don't pick it up.
Narkah  [author] Sep 4, 2017 @ 9:53am 
Yup, that's what "3" does. If you hit it more times, you'll notice that the number goes higher. That's because it changes the scale of whatever object you have highlighted. It it a bunch more times and you'll notice the object getting bigger, use Numpad 1 to make it go smaller.
✶cfitz001✶ Sep 4, 2017 @ 7:59am 
When I press numpad 3 it just says "Scale step changed to something%"
Narkah  [author] Aug 28, 2017 @ 5:46pm 
I was surprised there weren't any before me, to be honest.
Nimnoy Aug 28, 2017 @ 5:25pm 
I actually came onto the community guides just to make one of these for myself and then I found this guide, thumbs up
Narkah  [author] Aug 25, 2017 @ 2:33pm 
No problem, that's what it's honestly here for!
Homur Simmons Aug 24, 2017 @ 7:25pm 
Thanks, I favorited your guide
Narkah  [author] Dec 22, 2016 @ 8:21pm 
I don't actually know, I haven't used it myself yet.
Jake_ Dec 22, 2016 @ 6:53pm 
sorry for sounding dumb but what does "F3 - toggle workshop grid snapping" actually do?