Fallout 4
87 értékelés
Place Anywhere Mod Hotkey List
Készítő: Narkah
Fully Expansive Hotkey List, with link to the mod! I have tried to list these in an order that makes more sense to me, and allows for easier reading at a glance.
3
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Díjazás
Kedvenc
Kedvenc
Törlés
Link to the Mod
Hotkeys
Hotkeys by default:
F1 - toggles object snapping (you have to cancel current object if you have any selected, for this to work)
F2 - toggle ground and surface snapping
F3 - toggle workshop grid snapping
F5 - toggle out-of-workshop timeout
F6 - toggle storing clamped objects in workshop storage, when underlying object is scrapped or stored in workshop storage
F7 - lock/unlock hightlighted object selection. While selection locked, no other object will be hightlighted, when your move your aim on it.
F8 - toggles "Place Everywhere" mode (if you enabled toggle in config)

Numpad 0 - reset rotation angles X and Y to 0
Numpad 5 - remove 'tremor' effect
Numpad 2 - move outlined object down
Numpad 8 - move outlined object up
Numpad 4 - move outlined object left
Numpad 6 - move outlined object right
Numpad 7 - move outlined object to player
Numpad 9 - move outlined object from player
Numpad 1 - scale down oullined object by 10%
Numpad 3 - scale up outlined object by 10%
Numpad dot - reset scale of outlined object to 100%
Numpad minus - decrease rotation angle step
Numpad plus - increase rotation angle step
Numpad divide - decrease movement step
Numpad multiply - increase movement step


Home - turn object physics on (make it movable/droppable if possible)
End - Home - turn object physics on (make it static if possible)
PgUp - increase scale step
PgDown - decrease scale step
INS - toggle extra objects selection.

Ctrl - change rotation axis.
Backspace - undo last precise movement/rotation/scaling action.
'=' - store outlined object position, rotation and scale info

1,2,3 - set X,Y,Z position of stored info to outlined object
4,5,6 - set X,Y,Z rotation angles of stored info to outlined object
7 - set scale of stored info to outlined object
0 - set all stored info to outlined object
22 megjegyzés
Dots 2023. ápr. 6., 6:07 
thanks for this very useful info , but what do you do when you can't use those keybinds because i already bound them for ..umm other mods.. toon's mods aka killtips and sounds and other stuff.
Lucid 2022. márc. 25., 9:42 
I created a printer-friendly version of the reference image from this guide.
https://steamcommunity.com/sharedfiles/filedetails/?id=2784415520
Lan McG 2020. aug. 11., 17:08 
Very Helpful! Thank you.
Narkah  [készítő] 2019. ápr. 26., 21:53 
I haven't done it myself, but I think it uses the vanilla rotation keys after changing the rotation axis.
DJ 2019. ápr. 26., 21:32 
What's the key to rotate? I don't see anything to actually rotate; just keys to change steps and axes.
✶ Fitz001 ✶ 2017. szept. 4., 10:04 
Ah, I think that what the problem was, I've been holding them.
Narkah  [készítő] 2017. szept. 4., 10:02 
Aso, make sure to not be holding the object - just look at it until it's highlighted, don't pick it up.
Narkah  [készítő] 2017. szept. 4., 9:53 
Yup, that's what "3" does. If you hit it more times, you'll notice that the number goes higher. That's because it changes the scale of whatever object you have highlighted. It it a bunch more times and you'll notice the object getting bigger, use Numpad 1 to make it go smaller.
✶ Fitz001 ✶ 2017. szept. 4., 7:59 
When I press numpad 3 it just says "Scale step changed to something%"
Narkah  [készítő] 2017. aug. 28., 17:46 
I was surprised there weren't any before me, to be honest.