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[Vanilla] Barrett M82A1 AMR :: CoD4: Modern Warfare Remastered
   
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File Size
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59.292 MB
Nov 18, 2016 @ 2:12am
Nov 29, 2016 @ 8:49am
3 Change Notes ( view )

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[Vanilla] Barrett M82A1 AMR :: CoD4: Modern Warfare Remastered

In 2 collections by ∑3245
[Vanilla] E3245's Master Mod Collection
80 items
[Vanilla] E3245's Arsenal of Weapons
40 items
Description
This mod adds the Barrett M82A1 .50 caliber Anti-Materiel sniper rifle, from Call of Duty 4: Modern Warfare Remastered, for snipers and sharpshooters.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

FEATURES

  • You can apply camo and custom colors to the weapon.
  • Custom sounds from Modern Warfare 3.
  • You can configure the mod to your liking.
  • You can upgrade the weapon to magnetic and beam tiers.
  • Custom model for the aim and crit bonus.
KNOWN ISSUES
  • I've reduced most of the texture from 2048x2048 to 1024x1024 except for the body, since the body is big and is a single texture.
  • I've disabled the rest of the attachments, since there aren't any models for those.
TODO
  • Fix some bugs, if any.
  • Port more weapons.
CREDITS

Tools:
  • DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.

Model/Textures/Attachment Icons/Sounds:
  • Activision/Infinity Ward for publishing/developing Call of Duty: Modern Warfare 3 and Modern Warfare Remastered respectively.
  • E3245 for porting and creating additonal textures for the weapon.

Weapon Icon:
  • DICE/EA for creating/publishing Battlefield 4, respectively.
Mods that I've used in the screenshots:

MW Armor Pack by Uncle Gunman.
Military Camo Patterns.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release ver: 1.011
-Fixed some grammar errors in the Primary ini.

Release ver: 1.010
-Added a new ATTACHMENTS Section to the Primary Weapon ini. You can now define the mesh for the default scope, and its subsequent attachments.

Release ver: 1.000
-Initial release of this mod.
Popular Discussions View All (2)
2
Dec 8, 2016 @ 10:46am
PINNED: General Feedback Thread
∑3245
0
Nov 18, 2016 @ 2:16am
PINNED: Bug Report Thread
∑3245
46 Comments
ArmoredCascade34 Sep 19, 2017 @ 3:50pm 
any eta on the megapack? and is it compactible with WotC
Arrakhis Sep 1, 2017 @ 7:57pm 
is this wotc compactible?
∑3245  [author] Aug 18, 2017 @ 7:07pm 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
Wash Aug 7, 2017 @ 11:43am 
What about a version without the bi-pod ?
The Big Red 1 Aug 4, 2017 @ 9:04pm 
lol feels wierd to see the scope upgrade attachment to be an ACOG scope was hoping more for a AN/PVS-10 "Snooper" Scope
Excalibir92 Dec 6, 2016 @ 11:32am 
very nice job it looks awesome! great texture and meshes and i"m pretty sure sound is good to. i "m going to download it later
The Big Red 1 Dec 4, 2016 @ 10:55pm 
gun shot sound feels kinda weak like pea shooter weak no offense
The Big Red 1 Dec 1, 2016 @ 10:49pm 
nice biga$$ sniper rifle =)
∑3245  [author] Nov 30, 2016 @ 3:07am 
@PanzerWalrus
That might be tough to do, since there's a lot of custom filters that I had to code in to get the attachments to work. It was a miracle to get it to work properly.
DeepDorkFantasy Nov 30, 2016 @ 2:50am 
Thank you,can you do that to M21 too?