Transport Fever

Transport Fever

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Betonbrücke für Schnellfahrstrecken
   
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Scenario: Europe
Track/Street: Bridge
Dateigröße
Veröffentlicht
Aktualisiert
6.884 MB
3. Nov. 2016 um 10:35
20. Juni 2018 um 6:43
7 Änderungshinweise (anzeigen)

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Betonbrücke für Schnellfahrstrecken

Beschreibung
Spannbeton-Hohlkastenbrücke, wie sie auf deutschen Neubau-/Schnellfahrstrecken zu finden ist.

Enthält eine normale ziehbare Brücke und eine Konstruktion für gerade Teile mit einem großen Bogen, sowie ein Widerlager für den Anfang/das Ende der Brücke (beides bei den Zug Depots zu finden).

Die Brücke hat kein Geschwindigkeitslimit und ist ab dem Jahr 1980 verfügbar.

Credits:
Texturen: mediziner, Modell und Scripting: Merk

Achtung: Wenn die Brücke zu einem Savegame hinzugefügt wird, kann sich die Art bereits gebauter Brücken ändern!

Community
Diesen Mod gibt es auch auf
[www.transportfever.net]
83 Kommentare
backtim8r 14. Okt. 2018 um 13:42 
Thanks Merk, I understand. Would it be possible for you to upload these somewhere so I can debug my map please? Thank you so much
Merk  [Autor] 10. Okt. 2018 um 7:06 
Hi,
I'm afraid this isn't possible with the workshop. I have an option to restore old versions, but this would affect all users.
backtim8r 5. Okt. 2018 um 12:11 
Hi Merk, what about my issue? Is there past versions of the mod available for testing? Thanks!
Merk  [Autor] 5. Okt. 2018 um 4:04 
One theory is, that the fps drop is caused by many meshes (bridge), castings shadow at many other meshes (trees). This would explain why it only happens in such combinations.
Earl_of_Northesk 2. Okt. 2018 um 3:38 
Well, probably need to rebuild them, as taking my precious forests would look rather stupid as well. Just so strange that static objects like the bridge archs are so FPS heavy...oh TPF, you strange beast.
Merk  [Autor] 2. Okt. 2018 um 2:21 
If there are many trees near the bridge, it might help to reduce them. The problem ist partly related to the way the bridge ist build (many small meshes), but changing that would require several hundred new meshes, which isn't exactly a good option either.
Earl_of_Northesk 1. Okt. 2018 um 17:22 
Anyone got an idea how to minimize the FPS issues with this bridge? There's some high speed bridges where I just really need this one, but the FPS are dropping towards unplayable in their vicinity....
backtim8r 27. Aug. 2018 um 14:53 
Thank you Merk. Thing is, my savegames aren't loading at all. Previous version without the mod enabled load just fine. Is it possible for you to provide previous versions of the mod for me to further debug my issue? Sadly the game crashes when loading the savegame.

Before reinstalling my PC everything loaded just fine.
Merk  [Autor] 27. Aug. 2018 um 7:00 
These are just hints, no error messages, which means they won't affect the game at all.
Only the first two are from this bridge anyway, the other two are the game itself.
backtim8r 23. Aug. 2018 um 17:06 
Hey Merk,

I had to reinstall my computer and now I get the following errors in the logs:


[ModUtil|UserSettings] Could not read settings file "M:/SteamLibrary/steamapps/workshop/content/446800/792717087/mod.lua".
[ModUtil|UserSettings] Could not read settings file "M:/SteamLibrary/steamapps/workshop/content/446800/792717087/mod.lua".
res/config/tips.lua not in file cache!
res/config/tips_steam.lua not in file cache!
Loading from file C:/Program Files (x86)/Steam/userdata/129339173/446800/local/save/Coral Valley 01-2d.sav

I was able to fix the setting file error by renaming _settings.lua to settings.lua but the other to errors still remain.

I had unsubscribed and resubscribed to the mod but it didn't work.

Thanks