Arma 3
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Hazar-Kot Valley
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Data Type: Mod
File Size
Posted
Updated
89.842 MB
Sep 18, 2016 @ 6:20pm
May 1, 2017 @ 10:18am
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Hazar-Kot Valley

In 1 collection by Santa Fe
A2 MAPS
2 items
Description
MCN Hazar-Kot Valley

The map is centered around an inner and an out valley, the outer one is desert, with a small village and a few compounds, as well as an abandoned mine. These settlements are meant to be run-down and rather abandoned due to the remote location of the area and the fact that the mining operation failed.

The inner valley however is very rocky and has dense vegetation, mostly in the form of bushes, but also a few scattered trees. Within the valley there are a few settlements, mostly living off goat-herding etc. I'd imagine.

There is also snow. Since the entire area is over 2000 metres above sea-level, it gets rather cold, especially during the nights. Therefore there's patches of snow here and there in the inner valley, some areas are snowier than others. No snow in the outer valley and it's deserts though.

The easternmost valley (Bakshari Valley) is just meant as a backdrop when fighting on the high ridges, and is therefore a lot less detailed than the rest of the map.

Please note that most names of mountains, villages etc. are fictional or real-world names in other regions, this addon isn't meant to recreate a specific area accurately, but takes inspiration from many places.

Credits:
McNools
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39 Comments
Ftmch Jun 4 @ 11:25am 
@Predator14 Never made a full winter version but there is snow on the map up in the mountains here and there. :) With some colour-filters to make things look colder and some snow scripts it looks pretty nice.
Predator14 Jun 4 @ 9:09am 
version winter ?
Rowdy Apr 26 @ 1:15am 
i wish talented people like yourself continued to produce these lovely arma terrains...
Savius Jan 29 @ 10:50am 
So I have all the required mods loaded but when I load up the map, it's missing all the buildings. Not compound walls or rock walls, but the actual buildings that make up the complexes themselves.
Ftmch Nov 21, 2020 @ 12:39am 
@Trees are fun It is indeed based on Shahi-Kot. Not to scale though, it's smaller than the real place, otherwise the ground would have been too blurry. :) Enjoy!
Trees are fun Nov 21, 2020 @ 12:33am 
I just noticed that this map is the Shahi-Khot valley in Afghanistan (where Operation Anaconda took place). Did you download the terrain off of Google Earth or something? It's almost identical to the real thing (other than scale and elevation).

Awesome map by the way. I wanted an Afghanistan map so that I could recreate the Battle of Takur Ghar. After setting up my own Takur Ghar, I finally saw that it was already a place on the map and that I wasted my time lol. I had this map installed for a year before I realized it was based off the real place.
Ftmch Sep 2, 2020 @ 8:51am 
@Delta-9-Kilo Honestly I sometimes dream about making a remake in a larger scale with snowy mountains etc. but the honest and sad truth is that it is simply too time and energy consuming that it's just not possible. If I had some way to pause time while I worked or had infinite money and didn't have to work etc. it would have been something I'd love to have done. I can only hope someone else makes a similar map, ArmA needs more mountain ranges. :)
Delta-9-Kilo Sep 1, 2020 @ 12:50pm 
@Ftmch any chance for a complete remake if A4 ever happens? The new engine can allow for larger terrain sizes. And a properly modeled “Arma mountain range” with accurate elevations would be great in Arma (pun intended).
Plus the region in eastern Afghanistan that you choose for this terrain, ironically called the Arma Mountains in real life near the town of Zurmat has a long bloody history of conflict dating back before the Soviet-Afghan war with conflict still ongoing to this day with clashes between ISAF/Pro-Afghan government forces and the remnants of both the Taliban and Al-Qeada groups, as well as local ISIS affiliated groups. Hell even the Taliban and ISIS fight one another in this region (yeah I know...go figure that one out).
Also the inner valley in your terrain is the real life AO of Operation Anaconda, including Takur Ghar. So while this area is personal for me for many real life reasons, it is very much a relevant region in today’s times making it suitable for Arma!
Ftmch Sep 29, 2019 @ 2:02am 
Broz_in_da_House: Nope, this map was made by me for ArmA 2 years before Squad even existed. :)
mikel p Sep 28, 2019 @ 10:01am 
isn't this that one map from SQUAD