RimWorld

RimWorld

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LED Technology [V1.0]
 
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Mod, 1.0
File Size
Posted
Updated
4.056 MB
Sep 9, 2016 @ 5:50pm
Oct 18 @ 2:30pm
35 Change Notes ( view )

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LED Technology [V1.0]

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Description
▂▃▅▇█▓▒░ LED Technology ░▒▓█▇▅▃▂

LED technology provides you with highly efficicient lighting technology that wont break the bank. This tech is combined with other standard buildings and materials to increase productivity while shedding some light on the situation.


~~Required Research~~
- LED Technology
- Hydroponics


~~Lights~~

LED Centre Strip (8W)
- Uses considerably less power than Edison bulbs.
- Doubles up as power conduit and automatically creates bends too while dragg'n'placing!
- Light radius is ~30% less than standing lamp.
- Not safe for outdoor use

LED Corner Strip (8W)
- The same as LED Strip but aligned to the corner to allow for snug fits against walls
- Not safe for outdoor use

LED Spot Light (25W)
- 45 degree intense security spot light.
- My own custom GlowFlooder. Does not clash with CCL or PandaPack
- Specifically for outdoor use! (best used with darker mod)

LED High Power Array (50W)
- An array of LED's totalling 50Watts of consumption which provides maximum area of light
- Safe for outdoor use.

~~Buildings~~

LED Hydroponics (100W)
- UV LED Lamps mounted directly over the Hydrobath for direct gamma injection.
- Does not need a Sun Lamp but effective growth rate is reduced by ~15%
- No more ackward positioning like original Hydroponics and Sun Lamp.
Popular Discussions View All (3)
3
Oct 11 @ 1:04am
Major Bugs (6/21/18)
MasonNasty
0
Oct 3, 2016 @ 1:39pm
PINNED: Change log
ppumkin
< >
161 Comments
ppumkin  [author] Oct 26 @ 1:29pm 
@Sny_Vs_Spyper please can you tell me what the error is. You should be able to copy it from the console. A reload issue is quite strange
Sny_Vs_Spyper Oct 25 @ 3:22pm 
Whenever i reload a save it blacks everything out as undiscovered and spits errors at me from this mod
"The" SeanMacLeod Oct 20 @ 6:27pm 
Is there an LED zeppelin?
:bigGrin:
Blackice010 Oct 20 @ 12:28pm 
When you reinstall a spot light the actual light is not removed from the old location! Please fix if you can
Cypress Oct 20 @ 3:09am 
Could we get diagonal spot lights by any chance? or is that something you'd have to adjust the glowflooder substantially for?
timsteele Oct 18 @ 2:46pm 
Thanks so much , now for some realistic darkness to make these lights "pop".
ppumkin  [author] Oct 18 @ 2:34pm 
Updated to work with v1 - Also fixed the issues with Mass tags missing
timsteele Oct 17 @ 5:43pm 
NEED THIS :-) could you update this ?
ppumkin  [author] Oct 11 @ 1:04am 
Aredane.. please can you tell me the steps you take to get to this problem.
Aresdane Oct 4 @ 7:04pm 
Nevermind I just read the Major Bugs thread lol