10,811 ratings
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
3.635 MB
Aug 28, 2016 @ 2:00am
Apr 6 @ 1:56am
164 Change Notes ( view )

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Allows you to host, entertain and recruit visitors.

Excellent video explanation on YouTube.

Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer.

- Convince visitors to join your faction!
- Increase faction relationships!
- Treat visitors well by providing them with rooms, guest beds and joy activities!
- Sell them junk by placing it in their shopping area! (shelves and containers work too)
- Happy guests will help out with your chores!
- Guests can be invited via the Comms Console!
- There is a tab that lists all present guests!
- You can set up dispensers as vending machines!

Can be added mid-game.

Instructions and more information
Can be found HERE.

Load order
Hospitality works best when loaded as late as possible. You can safely put it at the end of the list.

Known incompatible mods
- Any mod that gives guests animals (or slaves),
- Giddy Up (works fine, but guests won't use mounts)
- Colony Manager (you will need to start a new game, or your work priorities will be jumbled - you can use Fluffy's Work Tab to prevent/fix this)
- Xenn faction mod (their guest groups won't spawn)
- Custom storytellers that are not fully / correctly implemented (guest tab won't show. Always load Hospitality after storytellers)
- Expanded beds
- Outfitted mod (guests won't buy things)
- Area Inclusion Exclusion (pawns won't spawn)
- Denser Beds (bunkbeds break when turned to guest beds)
- Ignorance Is Bliss (factions out of your tech range won't visit)
- Keep Bed Ownership (guest beds can't be destroyed)
- Simple Sidearms (will not work correctly if the "don't drop equipment" option is on)
- Explorite Core (guests won't be able to claim beds)
- Simple Food Selection (constant no food alert, lag)
- Camping Tent (stats are lost when converting to guest bed)
- Android Tiers Reforged (dressers and end tables stop working for regular beds)
- Food restrictions (not a mod, but guests use the default restrictions. Changing them can cause them to never eat)

Recommended mods to use with
- Snap Out!: Allows skilled wardens to calm people with a mental break down
- Where Is My Weapon?: Downed pawns will pick up their dropped stuff again once they can walk
- Spaceports: Allows for another source of visitors (shuttles) that can greatly increase your visitor traffic
- Multiplayer: This mod now should work with multiplayer (this changes almost daily). I am giving NO SUPPORT, concerning that. You'll have to find that in the multiplayer community. Only use multiplayer if you know what you're doing.
- Linux Harmony Fix to prevent crashes for Linux users.

Reporting bugs
Should you encounter any issues, first make sure the mod has updated correctly. You do this by unsubscribing and resubscribing whatever mod you think causes the issue. Then restart Steam. If this doesn't help, clear out your downloaded mods folder and restart Seam.

If the issue persists, press CTRL-F12 (right after the problem occurs!) to upload your log and paste the link and a description of what went wrong HERE[github.com] or in the discussions section. If possible, provide a screenshot of the error, the link to your log and an explanation of what happened. This will speed up fixing the problem tremendously.

In 90% of all cases, the problem is a conflicting mod, failed update or a corrupted installation on your side. First try to resubscribe this mod (and restart Steam), then try a different load order. The Mod Manager mod and Mod Sorter[bitbucket.org] can help find obvious issues.

If you just complain and don't include an error log, I'm not gonna do anything about it.

Requesting features
You can request features HERE[github.com]. I will generally not do anything with requests written in the comments below. However, I don't usually do requests anyway.

Older versions
Can be found HERE[github.com].

- French Translation by Scribio[discord.gg] and qux
- Korean Translation by NyaamZ
- German Translation by RW Chaos[github.com]
- Russian Translation by kamadz[github.com]
- Chinese Translation by CuteLasty[github.com]
- Brazillian/Portuguese Translation by Rafael Leite de Sá[github.com]
- Banner background by Alastair[ko-fi.com]

Support the cause
If you enjoy my mods, please consider supporting me:
You can take part in votes and get priority support[www.patreon.com]!

I have a few one-feature mods (Animals Are Fun, Rescued Pawns Will Ask, etc.). They're not on Steam, but you can download them here: Micromods[www.patreon.com]

Ideas, problems and suggestions
Please add a new topic in the discussions section here or HERE[github.com].
Check if your idea / problem is already there.

Attention: Hospitality requires HugsLib!

Want to serve food?

Gastronomy integrates with Hospitality and allows guests (and colonists) to be served meals at a table.

Want to make money?

Casino integrates with Hospitality and allows guests (and colonists) to gamble with their silver at poker tables and slot machines.

Want better stores?

Storefront integrates with Hospitality and allows you to staff colonists at the register to sell items to guests.
Popular Discussions View All (338)
May 31 @ 8:00pm
"Guests have nothing to eat" for nobility only
May 22 @ 4:44am
Reqeust: Mod-Option for how many Friends its need to recruit
Apr 8 @ 11:20am
Guests recreation tab disappears when I reload the game
< >
Dust 3 hours ago 
Anyone have tips for dealing with guests who leave in the middle of raids? I swear half my guests just want to walk out into live fire as part of their experience.
Orion  [author] 12 hours ago 
Not a bug.
matias.l.sepulveda25 Jun 9 @ 4:24pm 
Their is a bug, at least I think that it's a bug, where visitors will try to create a relationship with colonists, be successful, and then they become lovers, even though they are still a visitor and will eventually leave.
Orion  [author] Jun 9 @ 9:54am 
@Cato: First time I hear it.
@pintopix: It should. In fact, I don't think it'll work without it.
pintopix Jun 9 @ 6:26am 
Hello! Is this mod still working alright with HugsLib current situation (the mod's dev vanished and the mod is unattended)?
Cato Jun 9 @ 6:00am 
Guests are not spawning wearing correct (or any) strongly enforced ideology apparel, such as hoods, robes or burqas. They do spawn with their faction ideology. Is this is a known issue?
Veteran Jun 7 @ 1:36pm 
I could have sworn I tried that before. I remember changing one guest and all guests would change as if I changed default. I suppose I’ll try it again when I have the time. Perhaps I was doing something wrong.
Orion  [author] Jun 6 @ 10:32pm 
You could set up two areas. One for royals and one for the rest. Make the rest area default. When a royal shows up, assign them to the royal area.
Veteran Jun 6 @ 12:53pm 
Is there a way to set rooms to only be accepted by royals titles? It bugs me when the royal bedroom is snagged by any guest and the baron in the group then settles with the normal bedroom and isn't happy.
Orion  [author] Jun 4 @ 10:08pm 
Only if there are guests or guest beds on your map.