The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1,097 ratings
Lanterns Of Skyrim - Villages
File Size
0.041 MB
Jun 4, 2012 @ 10:35am
1 Change Note ( view )

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Lanterns Of Skyrim - Villages

This mod add lanterns in the villages around Skyrim and they lit from 5pm to 8am next day. No BSA file required
Just for eyecandy and maybe helpful to recognize villages during night


- Riverwood
- Karthwasten
- Ivarstead
- Rorikstead
- Shor's Stone
- Dragon Bridge
- Dawnstar
- Falkreath
- Morthal
- Winterhold

This mod maybe incompatible with any mods that adds lights in villages too.


Download and install the "Lanterns of Skyrim - Part 1 - Bridges". It add lanterns at the bridges.
Download and install the "Lanterns of Skyrim - Part 2 - Around cities". It add lanterns around cities.

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skyrim_rox Sep 22, 2016 @ 4:29pm 
Wow, makes the night times magical.
jovalaf_master Jul 3, 2016 @ 1:47am 
Muy buen mod.
frznghost Oct 10, 2015 @ 10:25pm I'm not sure about Darker
nights, but it works with this one very well. In fact, all these lantern mods do.
-Bro- Someone Nov 23, 2014 @ 8:21am 
Can someone see if it works with Darker nights?
tiganas Apr 2, 2014 @ 12:41pm 
is this compatible with Dragonborn and Dawnguard? Because suddenly this mod won't load now that I have them. Though Lanterns of Skyrim parts 1 and 2 load fine.
kurtrhinehart Mar 22, 2014 @ 3:42am 
This is a very good mod, it makes great sense that the villagers would put sources of illumination around the place, it certainly looks better visually. I am having to unsubscribe in order to make room to download other mods (blast this limit of steam!) but before I do I would like to say thanks for a great mod, with any luck I should still be able to load what I have downloaded.

Kurt Rhinehart
manny_gt  [author] Feb 3, 2014 @ 1:01pm 
To be honested, I never heard that a mod it causes a reboot of a PC. The only way to do that is to use a DLL via SKSE. It requires few rows in c language to do that. However the Nexus is safe enough from "virus-mod". I'm really sorry about your issues. I recommend you to uninstall and delete THIS mod and then download the "lantern of skyrim all in one" mod on the Nexus. If you've the SKSE and SkyUI mod, download the MCM version of that mod. This because you can choice the kind of lanterns you want: on the roads or on villages.

Chaser Feb 3, 2014 @ 7:03am 
Strange thing is that I've completed the game, three times, with a lot more mods running than I do now, and never have had an issue. Over 1,200 hours in game with minimal issues. No system crashes until this latest run, which is on a the same machine, but the machine has been reformatted and cleaned up within the last month. All drivers have been updated. No other hardware or software changes. It's an Alien desktop gaming machine so I'm a bit irritated that a game that has run so well in the past is now crashing. The only new mod I was running was the lantern mod. Hmm
Chaser Feb 3, 2014 @ 6:57am 
Update. Could possible be a ram issue. Still testing, but it appears that the frost breath, on the medium or high detail setting, may be pushing my dual SLI cards to the edge. I found posts online where folks are having similar issues with frost and fire gfx. My thinking is that the lantern mod pushed it over the limit, causing the machine to reboot. Turn off lantern mod and it seems to work ok, for awhile. Had it happen again without this mod running on medium detail so it's obviously not an issue with the mod, per se. Cut it down to low detail and no problems yet. Temperatures are all within norms so not overheating. Sorry for jumping the gun on my comment without fully testing yet.
Farmboy Feb 1, 2014 @ 12:57pm 
Well I have been running all the lantern mods for quite a while now with only a minor fps drop which is understandable, but I really think this is a great mod that spiced up my game a lot so I dont really mind the slightly lower fps... other than that I got 0 problems.

GL Chaser hopefully it's just a stupid incompatibilty somewhere and you don't get it in the future with anything else.