The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

546 ratings
Darker Caves, Dungeons, Ruins, Towers, Nights
File Size
1.905 MB
May 2, 2012 @ 1:35am
Jul 2, 2013 @ 11:21pm
12 Change Notes ( view )

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Darker Caves, Dungeons, Ruins, Towers, Nights

=== V2.1 ===

This plugin makes interiors (caves, dungeons etc.) and night time darker so you have to rely on light sources(fires, torches, candles, skylights etc.) to see whats around you.

V2.1 Changes

Fixed a torch and the mist around a campfire at Orphans Tear being excessively bright.

V2.0 Changes

Night time has been made lighter.

V1.9 Changes and fixes

Fixes issue where the light produced by a fire at the Werstern Watchtower during the dragon attack would stay after the cleanup leaving only the light and no light source.

V1.8 Changes and fixes

All dwarven ruins have been made darker
Fixed a shadow light not working properly in Gallows Rock.

All interoirs with the exception of city interiors are now darker and all exterior lighting placement is now done.
This mod is now fully complete, any further updates will be to fix any issues that are found.

V1.7 Changes and fixes

Exterior lighting placement in all worldspaces has been completed.
General touch ups in interior cells.
All lighting placement and ambient light changes are finished with the exception of dwarven ruins.
They will be made darker in the next update.
Fixed issue with a body of water in Labyrinthian being above and not below causing players to swim through a small section of the ruin.

V1.6 Changes and fixes

Update.esm is now a parent master file.


Interior cells are now lighter than before. this is to fix 2 issues.
1st - the instances where screen would go completely black when looking at a certain angle where no lights are pressnt.
2nd - night eye would have no effect inside.

Candlelight and Magelight spells now generate a larger light, both when cast and in your hands.

Night time has been drastically changed.
-It is darker and not as blue in colour.
-the 'glow' that the clouds have is gone.

Lighting in interior cells have been revised to fix problems where to many lights would cause some set peices to go black and not render any light on their surfaces, plus general touchs-ups where needed.

Night eye has been modified to work better both outside and inside.

Blackreach has been made darker, but not dwarven ruins.

Fixed issue where the water for the cell outside Night Caller Temple was in the air above. Caused problems with the 'Waking Nightmare' quest.

Next update will include lighting placement in exterior cells and dwarven ruins will be made darker.


As for people who are exeriencing game crashes with this mod, i dont know what causes this to happen,
I have not experienced any problems with the mod not working properly.
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Texter Nov 16 @ 11:42am 
Soo dark! Cant even see what is attacking me or what I'm attacking and enemys can see me with no problem. Can you please make it a bit brighter or at least make some option for it to change how bright or dark it is?
ChrispyWaffle Oct 7 @ 1:41pm 
I love this Mod, makes the Game more immersive. I doubt it was that bright at night...i mean..without big cities right.
King Godzilla Sep 22 @ 6:17pm 
i really wanted this mod for a really long time, now its time to try it, whoever made this is a genious
Eden305 Aug 22 @ 1:49pm 
OK I can confirm that YES this does indeed conflict with PURe weather mod, when outside. I prefer the Pure weather for outside weather. It looks and feels better. But for INside caves, this mod is GREAT! So, is there any way to have this mod, work ONLY when inside caves??
Eden305 Aug 22 @ 1:36pm 
Can anyone tell me if this will conflict with "pure weather, darker nights" mod? I am happy with the outside night darkness, but I am looking for something for caves specifically.
sggaghghwaghwghwgh Aug 13 @ 1:09pm 
I have an .ESM installed whch adds a vission effects, called "anubian sight", pretty much makes the game darker by giving you a "molag baal"-esque filter over the world, I wonder what will happen if I combine it with this.
RichUncle [KS] Aug 12 @ 12:48pm 
This is essential for the discerning immerser!
Aleyus Aug 12 @ 11:34am 
Choosing to only level alteration was a terrible idea... until now.
Ryan -RT- Aug 7 @ 6:55pm 
lol you guys need torches and spells to see while i can use MY CAT POWAHS! :3 (great mod btw)
Rikashey Jul 16 @ 2:24am 
Just want to say that this was the very mod that made me swich to PC completely.

I played Skyrim on PS3 about 3 years ago and during the Steam Summer Sale at the time I saw Skyrim on sale and just out of curiousity wanted to check the kinds of mods people use.

When I saw this mod that makes the game have actual light sources and darkness I was blown away. Sold my PS3 copy of Skyrim and played on my old laptop.

I have since upgraded my PC to a high end one and still continue to use this amazing mod.

Honestly, nothing beats it. Out of all the lighting overhaul mods out there this one is the most simplistic and straightforword with the best results.

I couldn't even bare to use Climates of Tamriel because of how it messed with lighting and doesn't use actual light sources like this mod.

I love this mod and I really appreciate you making it. Thanks!