RimWorld
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EdB Prepare Carefully
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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3.773 MB
31 jul. 2016 às 10:26
21 mai. 2024 às 21:31
60 notas de alterações ( ver )

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EdB Prepare Carefully

Descrição
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your setup as a preset so that you can start your game the same way later.


1.5.12 Released (21 May 2024)
A version of the mod compatible with RimWorld 1.5 and the Anomaly expansion is now available. This release of the mod also includes some new features and fixes to longstanding issues.

IMPORTANT: The latest version of the mod now requires that you have the Harmony mod installed. Previous versions did not have this dependency, so if you're not using it already, you will need to subscribe to it.

There are always lots of bugs in the first few releases for a new version of the game. After the first several releases, it's starting to look more stable, but there are likely still issues that need to be fixed. Please post bug reports in the Discussions.

Change notes:
https://github.com/edbmods/EdBPrepareCarefully/blob/v1.5.12/Resources/CHANGELOG.txt


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. F R E Q U E N T L Y . A S K E D . Q U E S T I O N S .
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Why doesn't the "Prepare Carefully" button appear for me?
First and foremost, make sure that you've enabled the mod. This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've subscribed to it.

If you've got dozens of other mods installed, it can be difficult to know what's causing this. Sometimes, an error while loading another mod that is before Prepare Carefully in the mod order causes Prepare Carefully not to load properly. In other cases, I have heard that some people have success with uninstalling and then reinstalling the game, but it's difficult for me to recommend that approach. Posting the game's log file somewhere (if you know how to do that) can help, but only do so if this if you've pared down the number of mods you're using to a minimum.

When I click the Prepare Carefully button, it doesn't do anything or I get an error message. Why doesn't it work?
This usually happens because another mod is doing something that Prepare Carefully does not expect, and it causes an error. It's impossible to test with every mod out there, so issues like this are inevitable. However, we do try to continue to improve the error handling in the mod to try to avoid them.

Where should I put Prepare Carefully in my mod load order?
When you have dozens of mods enabled, they can interact in unexpected ways, so I can't say that it definitely doesn't matter where you put Prepare Carefully in the load order, but in principle it shouldn't matter too much. When we're testing the mod, we usually put it at the bottom of the mod list.

How do I help you figure out which mod is causing the problem?
You'll need to experiment to figure out which mod is causing the problem. If you have development mode enabled, you'll likely see some clues about where the error is happening. If you figure out which mod it is, you can let me know, and I'll try to take a look. Unfortunately, a lot of times when I try to reproduce a problem, it works just fine for me--it's frustrating.

Which other mods don't work with Prepare Carefully?
We're always trying to make Prepare Carefully compatible with as many other mods as possible, but with so many mods out there it can be difficult. Help us by trying to figure out which mods are causing problems and reporting it in the "bugs and issues" discussion.

I'm using point limits. Why does {insert thing here} cost the number of points that it does? It should cost more/less.
The point system relies on the vanilla game's built-in "market values." These market values are balanced for vanilla gameplay and not for setting up a starting group of colonists. I've made some tweaks to try to balance this, but it really is an impossible task, and you will see things that seem wrong. For example, the vanilla values for colonists do not take passions or traits into account (for the most part). I've added costs for passions, but I've left traits alone.
Discussões Populares Ver todos (194)
131
23 de abr. às 11:18
AFIXADO: Bugs and issues with version 1.5
edbmods
164
1 de mai. às 9:53
Bugs and issues with version 1.4
edbmods
1
6 de mai. às 1:50
Bug about "near" and "with" object beginning
Moufff
7.630 comentários
Alu 13 de mai. às 1:39 
those issues were fixed quite a while ago in 1.4
now a days it has the same issues all of the pawn creator mods do
lol 12 de mai. às 23:41 
DON'T USE IT. Find alternatives.

This mod was reported by many players as save-breaking.
Aurane 6 de mai. às 10:10 
Won't save my characters load button doesn't work
cléochat 27 de abr. às 1:04 
Génial, je l'utilise tout le temps.
Saga 26 de abr. às 4:00 
@Riscie42, @^Magik Spud^

If you didn't start with all the resources you set for yourself its because you've filled up the available space around your spawn and the game cuts whatever didn't fit within this predetermined "spawn" area at random.
ПΛПО Dragoon 21 de abr. às 14:13 
@Firsty What are you talking about man?

@Riscie42 ^Magik Spud^ what mods are you two running? If everyone else is getting things but you aren't it sounds like a conflict.
^Magik Spud^ 20 de abr. às 22:22 
I'm getting the same problem with Riscle42 (below)... I don't receive my supply as well.
Firsty 19 de abr. às 21:26 
what a shit fucking mod breaks my save games
Riscie42 19 de abr. às 14:00 
I am not receiving all the supplies I requested in this mod. I am missing robots, storage containers, batteries, etc. Can anyone help me or tell me what the issue is?
yat1z 19 de abr. às 0:57 
best mod 😋👍 (love from chain❤)