Starbound

Starbound

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Enhanced Storage
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20.184 MB
Jul 25, 2016 @ 6:31am
Mar 11 @ 1:13pm
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Enhanced Storage

In 1 collection by Neo
Storage, interface and farming improvements
10 items
Description
Enhanced Storage is a quality of life mod which improves the whole storage system of Starbound. On the one hand it adds a lot of new features to the usablity of containers, and on the other it adds many new content concerning storage and containers.


Container Improvements

Keep content
  • Stored items in a container will be kept inside after smashing.
  • Items from world generated containers can simply be picked up by smashing the container when the container was not opened before.
Increased capacity
  • The number of slots is increased and depends on the used area of each container to maintain the balance between small and large containers.
  • The basic formula is: Capacity = 20 + usedTiles * 3 (e.g. Tech Chest: 20 + 12 * 3 = 56)
Item sorting
  • Choosable primary sorting orders (name, type, rarity, value).
  • Choosable sorting directions (ascending & descending).
  • After primary sorting it follows an automatic secondary sorting (rot time, count).
  • Chosen sorting options will be saved for every single container until it gets smashed.
Item searching
  • Just type your keyword(s) in the textbox, mismatching items will be greyed out.
  • It is also possible to search by item category (grey text below item name) or colony tag.
    Use # at first to search for it. (e.g. #food, #block or #avian)
  • The keysword(s) must contain a minimum of 2 characters.
Quick stack
  • Pressing the button in the bottom left corner moves all items from the inventory into the container if the same items are in it.
  • Currently equipped items (armor and items in hands) and almost food (because different rot times) cannot be transferred.
Rename & coloring
  • Possibility to rename a container, even in colored font.
  • Possibility to change the interface color to 10 different colors with preview.
  • Possibility to toggle the 'keep items after smashing' functionality on or off.
Sell values
  • The price of a container includes the price of all items inside.
    This can be used for selling only one container with content instead of selling every single item.

New Content

Capacity Level Indicators
  • Shows the current used slots of a nearby container.
  • While placing an indicator you can see the range where it scans for nearby containers.
  • Works with all containers in the game, even with containers from mods!
  • Interacting with an indicator (default 'E') changes the style, there are 9 available styles.
  • All indicators can be purchased from 'Neo', the npc next to the stations from Enhanced Storage.
Liquid Tanks
  • Can be used for storing liquids and shows the fill level at the object itself.
  • All vanilla liquids represents their liquid color in the tank, some of them additionally have a light glow.
  • Only one liquid type can be stored in a single liquid tank, other items going back to the player if added.
  • All liquids, even from 'Frackin' Universe' are supported, unknown liquids from other mods using the liquid color from water.
  • The liquid tanks can be purchased from the new npc 'Neo' in the Outpost.
Capture Pod Cupboard
  • Can be used for storing Capture Pods and directly shows the preview image near the item slot.
  • The interface is optimized for Capture Pods and shows the images for all your captured creatures directly in the container.
  • It can be crafted in the Pet Station or can be purchased from the new npc 'Neo' in the Outpost.
Storage Matter
  • This new crafting material is used for all stations from Enhanced Storage.
  • It can be acquired as loot from slain monsters or from the Storage Matter Extractor.
Storage Matrix
  • Can be used for crafting all vanilla containers in one station.
  • Crafting a container requires Storage Matter.
  • A new tutorial quest, various S.A.I.L. messages and the main story introduce the player to the crafting station.
  • Can be found in the Outpost or can be purchased from the new npc 'Neo' in the Outpost.
Storage Matter Extractor
  • Can be used to "recycle" all kinds of containers to get back some Storage Matter.
  • The interface can be closed while processing.
  • The amount of acquired Storage Matter from recycling is random but the minimum amount is 1. The chance for getting a 2nd Storage Matter is 50% and 10% for a 3rd.
  • It can be purchased from 'Neo' in the Outpost.
Storage Manipulator
  • Can be used for modifying the slot count of containers. (requires Storage Matter)
  • Works with all vanilla containers and the ones from supported mods.
  • The required ingredients are calculated by the changed slot count, in contrast to the old slot count.
  • A new small quest from 'Neo' introduce the player to the new station.
  • Can be found in the Outpost or can be purchased from the new npc 'Neo' in the Outpost.
Shipment stations
  • Terramart Shipments (vanilla) still blasts all produce with a value of 30% to the Outpost, but now supports items from other mods as well.
  • Terramart Shipments 2.0 teleports produce with a value of 30% to the Outpost, which means you can place it even in underground.
  • Enhanced Shipments blasts all goods with a value of 20% to the Outpost, Can only be used in open spaces.
  • Enhanced Shipments 2.0 teleports all goods with a value of 20% to the Outpost, which means you can place it even in underground.
  • The new shipment objects can be purchased at Terramart and from the new npc 'Neo' in the Outpost.
Vanilla objects turned into storage containers
  • Metal Barrel, Radioactive Barrel, Sewage Barrel, Toxic Waste Barrel, Bloodbank, Juice Keg, Sewer Tank, Glitch Bucket, Red Stocking, Crooked Stocking, Grand Ornate Bookcase, Huge Ornate Bookcase, Large Ornate Bookcase, Ornate Bookcase, Deprived Bookcase, Small Ornate Bookcase, Small Deprived Bookcase, Hylotl Store Shelf

Supported Mods

A lot of mods are supported:

Addons

This mod can be expanded with addon mods

Github

Credits

BIG thanks for your great support:
  • Khe - lua coding, general improvement and much more
  • v6 - lua coding (e.g. quick stack funtionality)
  • xBleedingSoulx - general improvement, translation
  • Erazil - general improvement
Do you miss your name on the list? I'm so sry, please let me know!

[www.paypal.com]

This mod is not compatible to Improved Containers, or other mods which change vanilla containers!
Popular Discussions View All (54)
47
Apr 7 @ 2:04pm
Suggestions
Metalloman1
27
Mar 30 @ 6:43am
Bug Report
PhillMeWithNutt
4
Apr 28, 2020 @ 5:02pm
Enhanced Storage store/machine missing from Outpost.
Cenobite30
< >
1,796 Comments
saaadel May 3 @ 3:30pm 
Shipment stations v2.0 look imbalanced - small price, no additional items requirement
Can you change it, or half their prices for goods?
☥¤§ÑîGHTMÃRɧ¤☥ Apr 24 @ 10:02pm 
pretty much this is useless in my game.
Neo  [author] Apr 20 @ 3:14pm 
That's good to know, thanks for your feedback! :)
licet_insanire Apr 20 @ 1:48pm 
thank you for your explanation, it is clear now. in the meantime, i also noticed that acquiring large quantities of storage matter is less grindy than before, so now the changes to the cost make even more sense
Neo  [author] Apr 20 @ 6:21am 
@Sky Blue Sky: I'm going to put it on the list but I can't give an ETA.

@licet_insanire: The required amount of Storage Matter is calculated by the delta slot count. Which means, the higher the difference (before/after) the higher the required material.
licet_insanire Apr 18 @ 4:11pm 
*13 storage matter units, not storage matter fragments
licet_insanire Apr 18 @ 3:46pm 
is it intended for the cost of upgrading from 130 to 300 slots to be 68 storage matter, whereas only 28 are needed to reach 200 slots? i have not played starbound since november, but i think back then i only needed 13 fragments
Sky Blue Sky Mar 19 @ 4:27am 
Is it possible to add support for Futara's Dragon Race? I've tried doing this myself, with no success.

Also, you can't smash containers like the mod promised.
Neo  [author] Mar 11 @ 1:16pm 
Thanks all for your feedback about the Shipping Containers!
It was definitely not intended that the items simply vanish.
The issue should be fixed now.
DameofCamelot Mar 5 @ 8:20pm 
I am an idiot and only just now saw the pinned thread of spawn IDs. My bad!